Ranked run

Monster Ranger

Run az7zsitw1wt0jme · Jul 27, 2026, 6:48 AM

Back to profile
Patch unknownUpdated Jul 27, 2026, 8:20 AM10 observed rounds
Outcomeunknown
Record55
MMR1738?
Tierdiamond

Trainer effect

Monster Ranger

Start with an Uncommon monster. Get another copy of that monster every 2 days.

Selected team

Round 4

Round result: win

Open in Team Builder
Patch unknownUpdated Jul 27, 2026, 8:20 AM6 board slots1 trinkets
6 of 6board slots filled
Slot 1Level 1 · Shiny

Boomagon

Dragon

Tier 2 · Cost 30

Cooldown5s
Multicast
Damage40
On Cast

Give the ally behind +4% Cooldown Speed permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 1

Craghorn

GrassRock

Tier 2 · Cost 25

Cooldown6s
Multicast
Damage20
Shield20
Ability / passive

When you use an item, this gains +20 Damage and Shield.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 1

Berroon

Grass

Tier 2 · Cost 20

Cooldown4s
Multicast
Damage40
On Battle Start

Increase next day's Item limit by 1.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 2

Velocect

BugFlying

Tier 1 · Cost 15

Cooldown3.5s
Multicast3
Damage20
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 1

Frizzly

Electric

Tier 2 · Cost 25

Cooldown7s
Multicast
Damage1
Shock8
On Battle Start

Trigger this.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 1 · Shiny

Bumblebolt

BugElectric

Tier 1 · Cost 10

Cooldown2.5s
Multicast
Damage3
Shock1
On Cast

+1 Shock for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Bug × 2Velocect · Bumblebolt
  • Electric × 2Frizzly · Bumblebolt
  • Grass × 2Craghorn · Berroon

Ability text matches

No exact ability text references another represented board type.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Craghorn + Berroon4,467 rounds together · 61% round win association4,467 observed win/loss round results
  • Berroon + Boomagon3,673 rounds together · 58% round win association3,673 observed win/loss round results
  • Bumblebolt + Velocect3,466 rounds together · 58% round win association3,466 observed win/loss round results
  • Craghorn + Boomagon3,131 rounds together · 59% round win association3,131 observed win/loss round results
  • Boomagon + Velocect1,496 rounds together · 48% round win association1,496 observed win/loss round results
  • Frizzly + Velocect1,171 rounds together · 52% round win association1,171 observed win/loss round results
  • Berroon + Velocect1,038 rounds together · 51% round win association1,038 observed win/loss round results
  • Boomagon + Bumblebolt863 rounds together · 52% round win association863 observed win/loss round results
  • Berroon + Bumblebolt555 rounds together · 53% round win association555 observed win/loss round results
  • Boomagon + Frizzly453 rounds together · 44% round win association453 observed win/loss round results
  • Bumblebolt + Frizzly442 rounds together · 54% round win association442 observed win/loss round results
  • Craghorn + Velocect296 rounds together · 49% round win association296 observed win/loss round results
  • Berroon + Frizzly256 rounds together · 50% round win association256 observed win/loss round results
  • Craghorn + Bumblebolt166 rounds together · 54% round win association166 observed win/loss round results
  • Craghorn + Frizzly93 rounds together · 58% round win association93 observed win/loss round results

Team toolkit

  • DamageBoomagon: 40 · Craghorn: 20 · Berroon: 40 · Velocect: 20 · Frizzly: 1 · Bumblebolt: 3
  • ShieldCraghorn: 20
  • ShockFrizzly: 8 · Bumblebolt: 1

Round inventory

Trinkets

1 trinkets · 1 types

Gold Trophy

On Victory Gain $8.