Ranked run
Black Belt
Run mfs9bk1znauq61v · Sep 12, 2026, 6:47 AM

Trainer effect
Black Belt
On Battle Start If you have exactly 1 Fighting monster on your team, activate its On Victory ability.
Selected team
Round 7
Round result: loss

Celestia
Tier 4 · Cost 30
Disable abilities of all Ongoing monsters in this row.
No equipment observed on this monster.

Dracana
Tier 3 · Cost 30
Charge the ally behind by 2 second(s). (Dracana can't receive charge)
No equipment observed on this monster.

Beetdown
Tier 1 · Cost 10
+300 Damage permanently.
No equipment observed on this monster.

Celestia
Tier 4 · Cost 30
Disable abilities of all Ongoing monsters in this row.
No equipment observed on this monster.

Shellter
Tier 1 · Cost 10
-40 Shield for this battle.
No equipment observed on this monster.

Gildshell
Tier 2 · Cost 20
+20 Sell Value permanently.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Dragon × 2Celestia · Dracana
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageCelestia: 130 · Dracana: 10 · Beetdown: 105 · Celestia: 130 · Gildshell: 1
- ShieldShellter: 240
Round inventory
Trinkets
4 trinkets · 3 types

Tempo Charm
On Battle Start A random monster gains +5% Cooldown Speed permanently.

Gold Trophy × 2
On Victory Gain $8.

Arcade Coins
Gain 10 free rerolls.
