Ranked run
Mad Scientist
Run 24qv6sbkuc9rg50 · Sep 16, 2026, 3:00 AM

Trainer effect
Mad Scientist
On day 7, transform monsters on your active team into random level 1 Legendary monsters.
Selected team
Round 11
Round result: win

Scorubble
Tier 1 · Cost 10
Ability details unavailable.
No equipment observed on this monster.

Onsetra
Tier 5 · Cost 50
The ally behind applies its Ongoing abilities 1 additional time(s).
No equipment observed on this monster.

Orcana
Tier 4 · Cost 45
Has an additional +600 Damage and +600 Heal for each ally of level 3 or above.
No equipment observed on this monster.

Tsunamere
Tier 5 · Cost 55
Level up all adjacent allies for this battle (max level 3).
No equipment observed on this monster.

Vengrieve
Tier 5 · Cost 45
Exact level stats unavailable.
Knockout the monster opposite of this and gain their stats for this battle (except Cooldown).
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Dragon × 2Onsetra · Tsunamere
- Water × 2Orcana · Tsunamere
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageOnsetra: 100
- HealOrcana: 200 · Tsunamere: 400
- PoisonScorubble: 2
- ShieldScorubble: 30
Round inventory
Trinkets
29 trinkets · 20 types

Locked Box × 4
The next time you lose a battle, gain a random non-unique Trinket of the highest rarity your shop rank allows.

Boxing Glove × 2
On Victory Your team gains +5 Damage permanently.

Gold Trophy × 2
On Victory Gain $8.

Gold Bracelet
At the start of each day, give a random monster +8 Sell Value.

Quick Flag
Your monsters in the leftmost column have +5% Cooldown Speed.

Quick Bell
Monsters in your shop have +5% Cooldown Speed.

Tempo Charm
On Battle Start A random monster gains +5% Cooldown Speed permanently.

Poison Bell
Toxic monsters in your shop have +6 Poison.

Small Club × 4
Your monsters with a Cooldown of 5 seconds or above have +20% Damage.

Rally Flag
On Battle Start Your monsters in the leftmost column gain +12 Damage permanently.

Gold Nugget
Increase Income by $3.

Sea Crest
On Battle Start Your monsters in the rightmost column gain +10% Heal permanently.

Power Crown
Your top middle monster has +20 Damage.

Dryad's Charm
+30% HP

Barbell
+5000 HP

Power Band × 2
Give the first monster you buy each day +20 Damage.

Fire Orb
Your Fire monsters have +3 Burn.

Haste Orb
Your monsters have +15% Cooldown Speed.

Membership Card
You can use 1 additional Item each day.

Giant Club
Your monsters with a Cooldown of 5 seconds or above have +70% stats (except Cooldown and Multicast).
