Ranked run
Swim Coach
Run wppjaztmzfzrd27 · Sep 14, 2026, 2:23 PM
Patch unknownUpdated Sep 14, 2026, 8:22 PM4 observed rounds

Trainer effect
Swim Coach
Gain a random Water monster each day.
Selected team
Round 1
Round result: win
Patch unknownUpdated Sep 14, 2026, 8:22 PM3 board slots0 trinkets
3 of 6board slots filled
Slot 1Level 1

Mosslug
GrassWater
Tier 1 · Cost 10
Cooldown6s
Multicast—
Heal30
On Cast
+20 Damage for this battle.
Observed equipment
Full Batomon referenceNo equipment observed on this monster.
Slot 2Level 1

Craghorn
GrassRock
Tier 2 · Cost 30
Cooldown6s
Multicast—
Damage20
Shield20
Ability / passive
When you use an item, this gains +20 Damage and Shield.
Observed equipment
Full Batomon referenceNo equipment observed on this monster.
Slot 3Level 1

Scorchimp
Fire
Tier 1 · Cost 10
Cooldown5.5s
Multicast—
Burn5
Damage5
Ability / passive
Evolves at level 3.
Observed equipment
Full Batomon referenceNo equipment observed on this monster.
Board signals
Team interactions
Shared types
- Grass × 2Mosslug · Craghorn
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- BurnScorchimp: 5
- DamageCraghorn: 20 · Scorchimp: 5
- HealMosslug: 30
- ShieldCraghorn: 20
Round inventory
Trinkets
0 trinkets · 0 types
No trinkets were observed for this round.
