Ranked run
Black Belt
Run iqo5rjqmi68q8ye · Sep 8, 2026, 2:20 AM

Trainer effect
Black Belt
On Battle Start If you have exactly 1 Fighting monster on your team, activate its On Victory ability.
Selected team
Round 7
Round result: win

Dollhime
Tier 3 · Cost 40
Exact level stats unavailable.
On Trinket Gained +60 Damage permanently.
No equipment observed on this monster.

Tengusto
Tier 4 · Cost 45
Has an additional +70 Damage for each Badge that you have.
No equipment observed on this monster.

Pawsperity
Tier 2 · Cost 25
Gain 2 random non-unique Uncommon Trinkets.
No equipment observed on this monster.

Wishwash
Tier 4 · Cost 40
Gain a random non-unique Uncommon Trinket.
No equipment observed on this monster.

Vipair
Tier 3 · Cost 35
Gains +8 Poison permanently whenever you gain a Trinket.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Curio × 3Dollhime · Pawsperity · Vipair
- Fighting × 2Tengusto · Pawsperity
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageTengusto: 50 · Pawsperity: 200
- HealWishwash: 150
- PoisonVipair: 10
Round inventory
Trinkets
20 trinkets · 13 types

Tempo Charm
On Battle Start A random monster gains +5% Cooldown Speed permanently.

Gold Trophy
On Victory Gain $8.

Gold Nugget
Increase Income by $3.

Rally Flag × 2
On Battle Start Your monsters in the leftmost column gain +12 Damage permanently.

Earth Crest × 2
On Battle Start Your monsters in the rightmost column gain +10% Shield permanently.

Fire Orb
Your Fire monsters have +3 Burn.

Power Band × 3
Give the first monster you buy each day +20 Damage.

Poison Orb × 2
Your Toxic monsters have +3 Poison.

Fire Bell
Fire monsters in your shop have +5 Burn.

Membership Card
You can use 1 additional Item each day.

Poison Bell × 2
Toxic monsters in your shop have +6 Poison.

Small Club × 2
Your monsters with a Cooldown of 5 seconds or above have +20% Damage.

Silver Watch
When a monster levels up from a merge, it gains +15% Cooldown Speed.
