Ranked run
Black Belt
Run iqo5rjqmi68q8ye · Sep 8, 2026, 2:20 AM

Trainer effect
Black Belt
On Battle Start If you have exactly 1 Fighting monster on your team, activate its On Victory ability.
Selected team
Round 10
Round result: win

Dollhime
Tier 3 · Cost 40
Exact level stats unavailable.
On Trinket Gained +120 Damage permanently.
No equipment observed on this monster.

Pawsperity
Tier 2 · Cost 25
Gain 3 random non-unique Uncommon Trinkets.
No equipment observed on this monster.

Vipair
Tier 3 · Cost 35
Gains +4 Poison permanently whenever you gain a Trinket.
No equipment observed on this monster.

Wishwash
Tier 4 · Cost 40
Gain a random non-unique Rare Trinket.
No equipment observed on this monster.

Mallogre
Tier 4 · Cost 45
+5 Damage and +5 Shield permanently for each Trinket that you own.
No equipment observed on this monster.

Vipair
Tier 3 · Cost 35
Gains +8 Poison permanently whenever you gain a Trinket.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Curio × 4Dollhime · Pawsperity · Vipair · Mallogre
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamagePawsperity: 300 · Mallogre: 100
- HealWishwash: 300
- PoisonVipair: 5 · Vipair: 10
- ShieldMallogre: 100
Round inventory
Trinkets
40 trinkets · 18 types

Tempo Charm
On Battle Start A random monster gains +5% Cooldown Speed permanently.

Gold Trophy
On Victory Gain $8.

Gold Nugget
Increase Income by $3.

Rally Flag × 2
On Battle Start Your monsters in the leftmost column gain +12 Damage permanently.

Earth Crest × 5
On Battle Start Your monsters in the rightmost column gain +10% Shield permanently.

Fire Orb
Your Fire monsters have +3 Burn.

Power Band × 3
Give the first monster you buy each day +20 Damage.

Poison Orb × 4
Your Toxic monsters have +3 Poison.

Fire Bell × 2
Fire monsters in your shop have +5 Burn.

Membership Card × 4
You can use 1 additional Item each day.

Poison Bell × 4
Toxic monsters in your shop have +6 Poison.

Small Club × 4
Your monsters with a Cooldown of 5 seconds or above have +20% Damage.

Silver Watch × 2
When a monster levels up from a merge, it gains +15% Cooldown Speed.

Power Crown × 2
Your top middle monster has +20 Damage.

Scrap Sword
Your monsters have +2 Damage for each Common Trinket you have.

Ancient Plume
On Battle Start If you only have 1 monster, give it +1 Multicast permanently and destroy this.

Link Cable
All of your team's monsters are now considered adjacent to each other.

Speed Crest
Your monsters in the rightmost column have +20% Cooldown Speed.
