Ranked run
Lucky Girl
Run 5a6jmyk816y7p7u · Jul 28, 2026, 5:12 PM

Trainer effect
Lucky Girl
SHINY monsters are more likely to appear.
Selected team
Round 8
Round result: loss

Frizzly
Tier 2 · Cost 25
Trigger this.
No equipment observed on this monster.

Ironcore
Tier 3 · Cost 40
Charge adjacent Electric allies by 2.4 second(s). (Ironcore cannot receive charge)
No equipment observed on this monster.

Frizzly
Tier 2 · Cost 25
Trigger this.
No equipment observed on this monster.

Spinarai
Tier 1 · Cost 10
+2 Poison for this battle.
No equipment observed on this monster.

Frizzly
Tier 2 · Cost 25
Trigger this.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
No repeated types on this board.
Ability text matches
- Ironcore references ElectricCharge adjacent Electric allies by 2.4 second(s). (Ironcore cannot receive charge)Potential interaction with Frizzly, Frizzly, Frizzly.
Recent pair signals
Current Balance 12 · recent ranked rounds.
- Frizzly + Ironcore427 rounds together · 43% round win association427 observed win/loss round results
- Frizzly + Spinarai155 rounds together · 63% round win association155 observed win/loss round results
- Ironcore + Spinarai27 rounds together · 56% round win association27 observed win/loss round results
Team toolkit
- DamageFrizzly: 1 · Ironcore: 30 · Frizzly: 1 · Spinarai: 6 · Frizzly: 1
- PoisonSpinarai: 2
- ShockFrizzly: 8 · Frizzly: 8 · Frizzly: 16
Round inventory
Trinkets
5 trinkets · 4 types

Gold Trophy
On Victory Gain $8.

Quick Bell
Monsters in your shop have +5% Cooldown Speed.

Market License × 2
Increase shop rank by 1.

Silver Watch
When a monster levels up, it gains +15% Cooldown Speed.
