Ranked run
Lucky Girl
Run 5a6jmyk816y7p7u · Jul 28, 2026, 5:12 PM

Trainer effect
Lucky Girl
SHINY monsters are more likely to appear.
Selected team
Round 11
Round result: loss

Frizzly
Tier 2 · Cost 25
Trigger this.
No equipment observed on this monster.

Galvanine
Tier 5 · Cost 50
+50% Cooldown Speed and +4 Shock for this battle.
No equipment observed on this monster.

Ironcore
Tier 3 · Cost 40
Charge adjacent Electric allies by 3.6 second(s). (Ironcore can't receive charge)
No equipment observed on this monster.

Onsetra
Tier 5 · Cost 50
The ally behind applies its Ongoing abilities 1 additional time(s).
No equipment observed on this monster.

Pylong
Tier 4 · Cost 40
Adjacent allies have +100% Shock.
No equipment observed on this monster.

Frizzly
Tier 2 · Cost 25
Trigger this.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Electric × 3Frizzly · Galvanine · Pylong
Ability text matches
- Ironcore references ElectricCharge adjacent Electric allies by 3.6 second(s). (Ironcore can't receive charge)Potential interaction with Frizzly, Galvanine, Pylong, Frizzly.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageFrizzly: 1 · Galvanine: 20 · Ironcore: 30 · Onsetra: 100 · Pylong: 1 · Frizzly: 1
- ShockFrizzly: 8 · Galvanine: 12 · Pylong: 15 · Frizzly: 16
Round inventory
Trinkets
6 trinkets · 5 types

Gold Trophy
On Victory Gain $8.

Quick Bell
Monsters in your shop have +5% Cooldown Speed.

Market License × 2
Increase shop rank by 1.

Silver Watch
When a monster levels up from a merge, it gains +15% Cooldown Speed.

Zenith Stone
When your monsters gain stats, they gain +80% more (except Multicast).
