Ranked run

Black Belt

Run 86mmxoj7e1gg4dx · Sep 14, 2026, 12:12 AM

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Patch unknownUpdated Sep 14, 2026, 5:43 AM12 observed rounds
Outcomeunknown
Record75
MMR1952?
Tiermaster

Trainer effect

Black Belt

On Battle Start If you have exactly 1 Fighting monster on your team, activate its On Victory ability.

Selected team

Round 8

Round result: loss

Open in Team Builder
Patch unknownUpdated Sep 14, 2026, 5:43 AM6 board slots14 trinkets
6 of 6board slots filled
Slot 1Level 1

Sukoi

Water

Tier 2 · Cost 20

Cooldown6s
Multicast
Heal80
On Cast

On the first cast, level up the ally above for this battle (max level 4).

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 2

Sukoi

Water

Tier 2 · Cost 20

Cooldown3s
Multicast
Heal80
On Cast

On the first cast, level up the ally above for this battle (max level 4).

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 2

Bonshell

GrassRock

Tier 2 · Cost 20

Cooldown7s
Multicast
Shield200
On Cast

+200 Damage and +200 Shield for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 2

Boomagon

Dragon

Tier 2 · Cost 30

Cooldown7s
Multicast
Damage40
On Cast

Give the ally behind +8% Cooldown Speed permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 3

Beetdown

FightingGrass

Tier 1 · Cost 10

Cooldown4.5s
Multicast
Damage105
On Victory

+300 Damage permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 1

Wishwash

Water

Tier 4 · Cost 40

Cooldown3.5s
Multicast
Heal150
On Battle Start

Gain a random non-unique Uncommon Trinket.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Grass × 2Bonshell · Beetdown
  • Water × 2Sukoi · Wishwash

Ability text matches

No exact ability text references another represented board type.

Recent pair signals

Current Balance 22 · recent ranked rounds.

No recent pair results are available for these board pairs.

Team toolkit

  • DamageBoomagon: 40 · Beetdown: 105
  • HealSukoi: 80 · Sukoi: 80 · Wishwash: 150
  • ShieldBonshell: 200

Round inventory

Trinkets

14 trinkets · 11 types

Gold Trophy × 4

On Victory Gain $8.

Topaz Ring

Monsters in your shop have +10% Shield.

Quick Bell

Monsters in your shop have +5% Cooldown Speed.

Rally Flag

On Battle Start Your monsters in the leftmost column gain +12 Damage permanently.

Locked Box

The next time you lose a battle, gain a random non-unique Trinket of the highest rarity your shop rank allows.

Bargain Bin

The first Common monster you buy each day is free.

Wood Sword

Your monsters have +5 Damage.

Greedy Gloves

You can take all of the choices from your next Trinket gift.

Earth Crest

On Battle Start Your monsters in the rightmost column gain +10% Shield permanently.

Bug Net

Bug monsters in the shop cost 3 less.

Training Weights

+100 HP