Ranked run
Black Belt
Run 86mmxoj7e1gg4dx · Sep 14, 2026, 12:12 AM

Trainer effect
Black Belt
On Battle Start If you have exactly 1 Fighting monster on your team, activate its On Victory ability.
Selected team
Round 4
Round result: win

Beetdown
Tier 1 · Cost 10
+300 Damage permanently.
No equipment observed on this monster.

Shellter
Tier 1 · Cost 10
-20 Shield for this battle.
No equipment observed on this monster.

Toximoth
Tier 1 · Cost 15
On Bought Give Toxic monsters in the shop +1 Poison for the rest of the run.
No equipment observed on this monster.

Bonshell
Tier 2 · Cost 20
+100 Damage and +100 Shield for this battle.
No equipment observed on this monster.

Bonshell
Tier 2 · Cost 20
+100 Damage and +100 Shield for this battle.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Grass × 2Beetdown · Bonshell
- Rock × 2Shellter · Bonshell
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageBeetdown: 105 · Toximoth: 2
- PoisonToximoth: 2
- ShieldShellter: 120 · Bonshell: 100 · Bonshell: 100
Round inventory
Trinkets
4 trinkets · 1 types

Gold Trophy × 4
On Victory Gain $8.
