Ranked run
Twins
Run szlc4ukqjsl1pr2 · Sep 15, 2026, 2:52 PM

Trainer effect
Twins
When monsters merge into level 3, gain an exact copy.
Selected team
Round 26
Round result: loss

Vengrieve
Tier 5 · Cost 45
Exact level stats unavailable.
Knockout a random enemy and gain their stats for this battle (except Cooldown).
No equipment observed on this monster.

Ginsage
Tier 4 · Cost 50
Adjacent Grass allies gain +30% Cooldown Speed permanently.
No equipment observed on this monster.

Ninflora
Tier 4 · Cost 50
This and your Grass allies gain +576% Cooldown Speed permanently.
No equipment observed on this monster.

Beetdown
Tier 1 · Cost 10
+300 Damage permanently.
No equipment observed on this monster.

Quillustrous
Tier 5 · Cost 60
Has additional Damage equal to 150% of the total Damage of your allies. (Except other Quillustrous)
No equipment observed on this monster.

Vengrieve
Tier 5 · Cost 45
Exact level stats unavailable.
Knockout the monster opposite of this and gain their stats for this battle (except Cooldown).
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Grass × 4Ginsage · Ninflora · Beetdown · Quillustrous
- Fighting × 2Ninflora · Beetdown
Ability text matches
- Ginsage references GrassAdjacent Grass allies gain +30% Cooldown Speed permanently.Potential interaction with Ninflora, Beetdown, Quillustrous.
- Ninflora references GrassThis and your Grass allies gain +576% Cooldown Speed permanently.Potential interaction with Ginsage, Beetdown, Quillustrous.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageGinsage: 450 · Ninflora: 1,200 · Beetdown: 105 · Quillustrous: 450
Round inventory
Trinkets
76 trinkets · 36 types

Gold Bracelet
At the start of each day, give a random monster +8 Sell Value.

Gold Trophy
On Victory Gain $8.

Gold-o-matic
Increase Income by $30.

Silver Watch × 4
When a monster levels up from a merge, it gains +15% Cooldown Speed.

Giant Club
Your monsters with a Cooldown of 5 seconds or above have +70% stats (except Cooldown and Multicast).

Mighty Bell × 3
Monsters in your shop have +300 Damage.

Mysterious Mask × 2
Choose a trainer and gain their ability.

Rocket Boots
Monsters in your shop gain Flying typing.

Grow Lamp
Your Grass monsters only need 2 copies to level up.

Echo Bell
When you buy a 0 cost item, use it an additional time.

Haste Crown × 3
Your top middle monster has +30% Cooldown Speed.

Blitz Bell × 2
Monsters in your shop have +30% Cooldown Speed.

Barbell × 2
+5000 HP

Zenith Stone × 4
When your monsters gain stats, they gain +80% more (except Multicast).

Alpha Crown
On Battle Start Your monsters' Damage is set to your top-middle monster's Damage for this battle.

Mysterious Chest
On Battle Lost Gain a random non-unique Legendary Trinket.

Sapphire Amulet × 4
You receive 25% more Heal.

Fool's Gold
Increase Income by $15. The shop no longer stocks Item.

Speed Crest × 7
Your monsters in the rightmost column have +20% Cooldown Speed.

Terrarium
Your Bug monsters have +20% Damage.

Metal Bat × 3
On Battle Start Your monster with the highest Cooldown gains +50% Damage for this battle.

Warhorn
On Battle Start Your monsters gain +10 Damage permanently.

Scrap Sword × 3
Your monsters have +2 Damage for each Common Trinket you have.

Link Cable
All of your team's monsters are now considered adjacent to each other.

Razor Beak × 3
Your Flying monsters have +1 Multicast.

Momentum Flag × 4
On Battle Start Your monsters in the leftmost column gain +10% Cooldown Speed permanently.

Haste Orb × 2
Your monsters have +15% Cooldown Speed.

Repeater Charm
Your monsters' On Battle Start abilities activate an additional time.

Ultra Duplicator
Gain an additional copy of each non-unique Trinket from a gift.

Excalibur × 2
Your monsters have +350 Damage.

Rainbow Pearl
All monsters in your shop are SHINY.

Mega Upgrade Disc × 3
When a monster reaches level 3, level it up again and destroy this.

Candy Jar
On Battle Start Your Common and Uncommon monsters permanently level up to level 3.

Metronome × 2
When your monsters cast, they gain +10 Damage for this battle.

Fancy Sword × 4
Your monsters have +3% Damage for each Trinket you have.

Holy Grail × 2
On Victory Gain $100.
