Ranked run
Twins
Run szlc4ukqjsl1pr2 · Sep 15, 2026, 2:52 PM

Trainer effect
Twins
When monsters merge into level 3, gain an exact copy.
Selected team
Round 25
Round result: loss

Vengrieve
Tier 5 · Cost 45
Exact level stats unavailable.
Knockout the monster opposite of this and gain their stats for this battle (except Cooldown).
No equipment observed on this monster.

Ginsage
Tier 4 · Cost 50
Adjacent Grass allies gain +30% Cooldown Speed permanently.
No equipment observed on this monster.

Ninflora
Tier 4 · Cost 50
This and your Grass allies gain +576% Cooldown Speed permanently.
No equipment observed on this monster.

Beetdown
Tier 1 · Cost 10
+300 Damage permanently.
No equipment observed on this monster.

Quillustrous
Tier 5 · Cost 60
Has additional Damage equal to 150% of the total Damage of your allies. (Except other Quillustrous)
No equipment observed on this monster.

Vengrieve
Tier 5 · Cost 45
Exact level stats unavailable.
Knockout a random enemy and gain their stats for this battle (except Cooldown).
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Grass × 4Ginsage · Ninflora · Beetdown · Quillustrous
- Fighting × 2Ninflora · Beetdown
Ability text matches
- Ginsage references GrassAdjacent Grass allies gain +30% Cooldown Speed permanently.Potential interaction with Ninflora, Beetdown, Quillustrous.
- Ninflora references GrassThis and your Grass allies gain +576% Cooldown Speed permanently.Potential interaction with Ginsage, Beetdown, Quillustrous.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageGinsage: 450 · Ninflora: 1,200 · Beetdown: 105 · Quillustrous: 450
Round inventory
Trinkets
67 trinkets · 35 types

Gold Bracelet
At the start of each day, give a random monster +8 Sell Value.

Gold Trophy
On Victory Gain $8.

Gold-o-matic
Increase Income by $30.

Silver Watch × 4
When a monster levels up from a merge, it gains +15% Cooldown Speed.

Giant Club
Your monsters with a Cooldown of 5 seconds or above have +70% stats (except Cooldown and Multicast).

Mighty Bell × 3
Monsters in your shop have +300 Damage.

Mysterious Mask × 2
Choose a trainer and gain their ability.

Rocket Boots
Monsters in your shop gain Flying typing.

Grow Lamp
Your Grass monsters only need 2 copies to level up.

Echo Bell
When you buy a 0 cost item, use it an additional time.

Haste Crown × 3
Your top middle monster has +30% Cooldown Speed.

Blitz Bell × 2
Monsters in your shop have +30% Cooldown Speed.

Barbell × 2
+5000 HP

Zenith Stone
When your monsters gain stats, they gain +80% more (except Multicast).

Alpha Crown
On Battle Start Your monsters' Damage is set to your top-middle monster's Damage for this battle.

Mysterious Chest
On Battle Lost Gain a random non-unique Legendary Trinket.

Sapphire Amulet × 4
You receive 25% more Heal.

Fool's Gold
Increase Income by $15. The shop no longer stocks Item.

Speed Crest × 7
Your monsters in the rightmost column have +20% Cooldown Speed.

Terrarium
Your Bug monsters have +20% Damage.

Metal Bat × 3
On Battle Start Your monster with the highest Cooldown gains +50% Damage for this battle.

Warhorn
On Battle Start Your monsters gain +10 Damage permanently.

Scrap Sword × 3
Your monsters have +2 Damage for each Common Trinket you have.

Link Cable
All of your team's monsters are now considered adjacent to each other.

Razor Beak × 3
Your Flying monsters have +1 Multicast.

Momentum Flag × 4
On Battle Start Your monsters in the leftmost column gain +10% Cooldown Speed permanently.

Haste Orb × 2
Your monsters have +15% Cooldown Speed.

Repeater Charm
Your monsters' On Battle Start abilities activate an additional time.

Ultra Duplicator
Gain an additional copy of each non-unique Trinket from a gift.

Excalibur × 2
Your monsters have +350 Damage.

Rainbow Pearl
All monsters in your shop are SHINY.

Mega Upgrade Disc
When a monster reaches level 3, level it up again and destroy this.

Candy Jar
On Battle Start Your Common and Uncommon monsters permanently level up to level 3.

Metronome × 2
When your monsters cast, they gain +10 Damage for this battle.

Fancy Sword × 2
Your monsters have +3% Damage for each Trinket you have.
