Ranked run

Swim Coach

Run f56gnov5zxx25pl · Sep 15, 2026, 3:55 PM

Back to profile
Patch unknownUpdated Sep 16, 2026, 8:15 AM12 observed rounds
Outcomeunknown
Record102
MMR1183?
Tiersilver

Trainer effect

Swim Coach

Gain a random Water monster each day.

Selected team

Round 31

Round result: win

Build code unavailable
Patch unknownUpdated Sep 16, 2026, 8:15 AM6 board slots85 trinkets
6 of 6board slots filled
Slot 1Level 4 · Shiny

Omnichrome

All

Tier 6 · Cost 80

Cooldown5s
Multicast
Damage1
On Battle Start

Gain 2880% of the stats of the enemy monster with the highest stats permanently (excluding Multicast and Cooldown).

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 4 · Shiny

Omnichrome

All

Tier 6 · Cost 80

Cooldown5s
Multicast
Damage1
On Battle Start

Gain 2880% of the stats of the enemy monster with the highest stats permanently (excluding Multicast and Cooldown).

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 4 · Shiny

Omnichrome

All

Tier 6 · Cost 80

Cooldown5s
Multicast
Damage1
On Battle Start

Gain 2880% of the stats of the enemy monster with the highest stats permanently (excluding Multicast and Cooldown).

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 4 · Shiny

Ninflora

FightingGrass

Tier 4 · Cost 50

Cooldown4s
Multicast
Damage1,200
On Victory

This and your Grass allies gain +576% Cooldown Speed permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 4 · Shiny

Quillustrous

FlyingGrass

Tier 5 · Cost 60

Cooldown7s
Multicast2
Damage5,400
Ongoing

Has additional Damage equal to 1800% of the total Damage of your allies. (Except other Quillustrous)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 4

Opalion

Rock

Tier 4 · Cost 50

Cooldown8s
Multicast12
Shield168
On Cast

Trigger 2 random Rock allies. (Except other Opalion)

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Grass × 2Ninflora · Quillustrous

Ability text matches

  • Ninflora references GrassThis and your Grass allies gain +576% Cooldown Speed permanently.Potential interaction with Quillustrous.

Recent pair signals

Current Balance 22 · recent ranked rounds.

No recent pair results are available for these board pairs.

Team toolkit

  • DamageOmnichrome: 1 · Omnichrome: 1 · Omnichrome: 1 · Ninflora: 1,200 · Quillustrous: 5,400
  • ShieldOpalion: 168

Round inventory

Trinkets

85 trinkets · 35 types

Fire Bell

Fire monsters in your shop have +5 Burn.

Gold Bracelet

At the start of each day, give a random monster +8 Sell Value.

Quick Bell × 2

Monsters in your shop have +5% Cooldown Speed.

Membership Card × 2

You can use 1 additional Item each day.

Bargain Bin

The first Common monster you buy each day is free.

Sea Crest × 3

On Battle Start Your monsters in the rightmost column gain +10% Heal permanently.

Repeater Charm

Your monsters' On Battle Start abilities activate an additional time.

Mysterious Mask × 3

Choose a trainer and gain their ability.

Wood Sword

Your monsters have +5 Damage.

Tempo Charm × 2

On Battle Start A random monster gains +5% Cooldown Speed permanently.

Poison Orb

Your Toxic monsters have +3 Poison.

Power Crown

Your top middle monster has +20 Damage.

Small Club

Your monsters with a Cooldown of 5 seconds or above have +20% Damage.

Ancient Plume

On Battle Start If you only have 1 monster, give it +1 Multicast permanently and destroy this.

Power Bell × 2

Monsters in your shop have +25 Damage.

Scrap Sword × 2

Your monsters have +2 Damage for each Common Trinket you have.

Speed Crest

Your monsters in the rightmost column have +20% Cooldown Speed.

Training Weights

+100 HP

Ultra Duplicator

Gain an additional copy of each non-unique Trinket from a gift.

Master Crown × 2

Your top middle monster has +80% stats (except Cooldown and Multicast).

Rainbow Pearl

All monsters in your shop are SHINY.

Zenith Stone × 2

When your monsters gain stats, they gain +80% more (except Multicast).

Holy Grail × 22

On Victory Gain $100.

Mega Upgrade Disc × 10

When a monster reaches level 3, level it up again and destroy this.

Fancy Sword × 4

Your monsters have +3% Damage for each Trinket you have.

Barbell × 4

+5000 HP

Mysterious Chest

On Battle Lost Gain a random non-unique Legendary Trinket.

VIP Pass

Your shop no longer stocks anything Common or Uncommon.

Grow Lamp

Your Grass monsters only need 2 copies to level up.

Candy Jar

On Battle Start Your Common and Uncommon monsters permanently level up to level 3.

Alpha Crown

On Battle Start Your monsters' Damage is set to your top-middle monster's Damage for this battle.

Winged Crown

Your top middle monster has +1 Multicast.

Mighty Bell

Monsters in your shop have +300 Damage.

Mysterious Charm

+25% HP

Excalibur × 4

Your monsters have +350 Damage.