Ranked run
Scavenger
Run 9rap2fbzhdpv496 · Sep 15, 2026, 1:46 PM

Trainer effect
Scavenger
Gain an additional copy of each non-unique Common or Uncommon Trinket from a gift.
Selected team
Round 10
Round result: loss

Dewlotl
Tier 1 · Cost 10
When an ally levels up, this gains +40 Damage and +40 Heal permanently.
No equipment observed on this monster.

Swoonet
Tier 1 · Cost 10
This only needs 2 copies to level up. This can level up indefinitely.
No equipment observed on this monster.

Swoonet
Tier 1 · Cost 10
Exact level stats unavailable.
Ability details unavailable.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Water × 2Dewlotl · Swoonet
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageDewlotl: 30 · Swoonet: 30
- HealDewlotl: 30 · Swoonet: 30
Round inventory
Trinkets
75 trinkets · 24 types

Bargain Bin
The first Common monster you buy each day is free.

Gold Nugget × 12
Increase Income by $3.

Boxing Glove × 4
On Victory Your team gains +5 Damage permanently.

Fire Orb × 5
Your Fire monsters have +3 Burn.

Power Crown × 2
Your top middle monster has +20 Damage.

Echo Charm
Your monsters' On Bought abilities activate an additional time.

Fire Bell × 2
Fire monsters in your shop have +5 Burn.

Gold Trophy × 6
On Victory Gain $8.

Power Pouch × 8
When you buy an item, give your monsters +2 Damage.

Tempo Charm × 8
On Battle Start A random monster gains +5% Cooldown Speed permanently.

Quick Bell × 4
Monsters in your shop have +5% Cooldown Speed.

Piggy Bank
Gain +$1 for each $10 you have at the end of each day.

Rally Flag × 2
On Battle Start Your monsters in the leftmost column gain +12 Damage permanently.

Gold Bracelet × 4
At the start of each day, give a random monster +8 Sell Value.

Sea Crest × 2
On Battle Start Your monsters in the rightmost column gain +10% Heal permanently.

Earth Crest
On Battle Start Your monsters in the rightmost column gain +10% Shield permanently.

Market License
Increase shop rank by 1.

Warhorn
On Battle Start Your monsters gain +10 Damage permanently.

Ancient Plume
On Battle Start If you only have 1 monster, give it +1 Multicast permanently and destroy this.

Metal Bat
On Battle Start Your monster with the highest Cooldown gains +50% Damage for this battle.

Power Band × 2
Give the first monster you buy each day +20 Damage.

Membership Card × 2
You can use 1 additional Item each day.

Poison Bell × 2
Toxic monsters in your shop have +6 Poison.

Topaz Ring × 2
Monsters in your shop have +10% Shield.
