Ranked run
Black Belt
Run 81yvxbcx7dy480h · Sep 15, 2026, 12:46 PM

Trainer effect
Black Belt
On Battle Start If you have exactly 1 Fighting monster on your team, activate its On Victory ability.
Selected team
Round 9
Round result: win

Ginsage
Tier 4 · Cost 50
Adjacent Grass allies gain +10% Cooldown Speed permanently.
No equipment observed on this monster.

Sukoi
Tier 2 · Cost 20
On the first cast, level up the ally above for this battle (max level 4).
No equipment observed on this monster.

Ginsage
Tier 4 · Cost 50
Adjacent Grass allies gain +10% Cooldown Speed permanently.
No equipment observed on this monster.

Dracana
Tier 3 · Cost 30
Charge the ally behind by 3 second(s). (Dracana can't receive charge)
No equipment observed on this monster.

Beetdown
Tier 1 · Cost 10
+300 Damage permanently.
No equipment observed on this monster.

Gildshell
Tier 2 · Cost 20
+20 Sell Value permanently.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Grass × 2Ginsage · Beetdown
Ability text matches
- Ginsage references GrassAdjacent Grass allies gain +10% Cooldown Speed permanently.Potential interaction with Ginsage, Beetdown.
- Ginsage references GrassAdjacent Grass allies gain +10% Cooldown Speed permanently.Potential interaction with Ginsage, Beetdown.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageGinsage: 150 · Ginsage: 150 · Dracana: 15 · Beetdown: 105 · Gildshell: 1
- HealSukoi: 80
Round inventory
Trinkets
7 trinkets · 6 types

Gold Trophy
On Victory Gain $8.

Gold Nugget
Increase Income by $3.

Tempo Charm × 2
On Battle Start A random monster gains +5% Cooldown Speed permanently.

Membership Card
You can use 1 additional Item each day.

Mega Duplicator
Gain 2 additional copies of the next non-unique Trinket from a gift.

Link Cable
All of your team's monsters are now considered adjacent to each other.
