Ranked run

Black Belt

Run 81yvxbcx7dy480h · Sep 15, 2026, 12:46 PM

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Patch unknownUpdated Sep 15, 2026, 1:52 PM12 observed rounds
Outcomeunknown
Record93
MMR1638?
Tierbronze

Trainer effect

Black Belt

On Battle Start If you have exactly 1 Fighting monster on your team, activate its On Victory ability.

Selected team

Round 13

Round result: win

Open in Team Builder
Patch unknownUpdated Sep 15, 2026, 1:52 PM6 board slots11 trinkets
6 of 6board slots filled
Slot 1Level 2

Ginsage

Grass

Tier 4 · Cost 50

Cooldown7s
Multicast
Damage300
On Battle Start

Adjacent Grass allies gain +20% Cooldown Speed permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 3

Dracana

Dragon

Tier 3 · Cost 30

Cooldown3s
Multicast
Damage15
On Cast

Charge the ally behind by 3 second(s). (Dracana can't receive charge)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 1

Fernfowl

FlyingGrass

Tier 5 · Cost 60

Cooldown7s
Multicast2
Damage100
Ability / passive

Evolve after your team deals 15000 non-status Damage.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 1

Ginsage

Grass

Tier 4 · Cost 50

Cooldown7s
Multicast
Damage150
On Battle Start

Adjacent Grass allies gain +10% Cooldown Speed permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 1

Ginsage

Grass

Tier 4 · Cost 50

Cooldown7s
Multicast
Damage150
On Battle Start

Adjacent Grass allies gain +10% Cooldown Speed permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 3

Beetdown

FightingGrass

Tier 1 · Cost 10

Cooldown4.5s
Multicast
Damage105
On Victory

+300 Damage permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Grass × 3Ginsage · Fernfowl · Beetdown

Ability text matches

  • Ginsage references GrassAdjacent Grass allies gain +20% Cooldown Speed permanently.Potential interaction with Fernfowl, Ginsage, Ginsage, Beetdown.
  • Ginsage references GrassAdjacent Grass allies gain +10% Cooldown Speed permanently.Potential interaction with Ginsage, Fernfowl, Ginsage, Beetdown.
  • Ginsage references GrassAdjacent Grass allies gain +10% Cooldown Speed permanently.Potential interaction with Ginsage, Fernfowl, Ginsage, Beetdown.

Recent pair signals

Current Balance 22 · recent ranked rounds.

No recent pair results are available for these board pairs.

Team toolkit

  • DamageGinsage: 300 · Dracana: 15 · Fernfowl: 100 · Ginsage: 150 · Ginsage: 150 · Beetdown: 105

Round inventory

Trinkets

11 trinkets · 8 types

Gold Trophy

On Victory Gain $8.

Gold Nugget

Increase Income by $3.

Tempo Charm × 2

On Battle Start A random monster gains +5% Cooldown Speed permanently.

Membership Card

You can use 1 additional Item each day.

Link Cable

All of your team's monsters are now considered adjacent to each other.

Fool's Gold

Increase Income by $15. The shop no longer stocks Item.

Momentum Flag × 3

On Battle Start Your monsters in the leftmost column gain +10% Cooldown Speed permanently.

Haste Orb

Your monsters have +15% Cooldown Speed.