Ranked run

Chemist

Run n0au79u27mta0i5 · Sep 16, 2026, 2:09 AM

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Patch unknownUpdated Sep 16, 2026, 4:29 AM6 observed rounds
Outcomeunknown
Record33
MMR874?
Tierbronze

Trainer effect

Chemist

Your Toxic monsters have +1 Poison. When any monster levels up, increase this effect by +1 Poison.

Selected team

Round 23

Round result: loss

Build code unavailable
Patch unknownUpdated Sep 16, 2026, 4:29 AM3 board slots176 trinkets
3 of 6board slots filled
Slot 1Level 3

Shrinell

Curio

Tier 4 · Cost 50

Cooldown8s
Multicast
Damage480
Ongoing

Ally behind has +1.5% Cooldown Speed for each Trinket that you own.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 4

Vengrieve

Ghost

Tier 5 · Cost 45

Cooldown2s
Multicast

Exact level stats unavailable.

On Cast

Knockout a random enemy and gain their stats for this battle (except Cooldown).

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 1

Riglet

Ghost

Tier 6 · Cost 80

Cooldown2s
Multicast
Damage1
Ability / passive

At the start of the next day, devour the ally in front and evolve into Rigalord.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Ghost × 2Vengrieve · Riglet

Ability text matches

No exact ability text references another represented board type.

Recent pair signals

Current Balance 22 · recent ranked rounds.

No recent pair results are available for these board pairs.

Team toolkit

  • DamageShrinell: 480 · Riglet: 1

Round inventory

Trinkets

176 trinkets · 51 types

Junk

Does nothing.

Tempo Charm × 4

On Battle Start A random monster gains +5% Cooldown Speed permanently.

Gold Trophy × 13

On Victory Gain $8.

Bargain Bin

The first Common monster you buy each day is free.

Gold Nugget × 8

Increase Income by $3.

Power Crown × 5

Your top middle monster has +20 Damage.

Sapphire Amulet

You receive 25% more Heal.

Momentum Flag × 4

On Battle Start Your monsters in the leftmost column gain +10% Cooldown Speed permanently.

Topaz Ring × 6

Monsters in your shop have +10% Shield.

Warhorn

On Battle Start Your monsters gain +10 Damage permanently.

Haste Crown

Your top middle monster has +30% Cooldown Speed.

Fancy Sword × 6

Your monsters have +3% Damage for each Trinket you have.

Gold-o-matic

Increase Income by $30.

Sapphire Ring × 11

Monsters in your shop have +10% Heal.

Market License

Increase shop rank by 1.

Metal Bat × 3

On Battle Start Your monster with the highest Cooldown gains +50% Damage for this battle.

Silver Watch × 2

When a monster levels up from a merge, it gains +15% Cooldown Speed.

Training Weights × 9

+100 HP

Power Band × 2

Give the first monster you buy each day +20 Damage.

Speed Crest

Your monsters in the rightmost column have +20% Cooldown Speed.

Small Club × 4

Your monsters with a Cooldown of 5 seconds or above have +20% Damage.

Poison Orb × 2

Your Toxic monsters have +3 Poison.

Ancient Plume × 2

On Battle Start If you only have 1 monster, give it +1 Multicast permanently and destroy this.

Fire Bell × 4

Fire monsters in your shop have +5 Burn.

Earth Crest × 2

On Battle Start Your monsters in the rightmost column gain +10% Shield permanently.

Topaz Amulet

You receive 25% more Shield.

Metronome × 2

When your monsters cast, they gain +10 Damage for this battle.

Mighty Bell × 5

Monsters in your shop have +300 Damage.

Zenith Stone × 4

When your monsters gain stats, they gain +80% more (except Multicast).

Rocket Boots

Monsters in your shop gain Flying typing.

Membership Card × 5

You can use 1 additional Item each day.

Terrarium

Your Bug monsters have +20% Damage.

Master Crown

Your top middle monster has +80% stats (except Cooldown and Multicast).

Gold Bracelet × 9

At the start of each day, give a random monster +8 Sell Value.

Sea Crest × 3

On Battle Start Your monsters in the rightmost column gain +10% Heal permanently.

Boxing Glove × 5

On Victory Your team gains +5 Damage permanently.

Power Pouch × 7

When you buy an item, give your monsters +2 Damage.

Quick Flag × 9

Your monsters in the leftmost column have +5% Cooldown Speed.

Quick Bell × 7

Monsters in your shop have +5% Cooldown Speed.

Fire Orb × 4

Your Fire monsters have +3 Burn.

Poison Bell × 4

Toxic monsters in your shop have +6 Poison.

Rally Flag

On Battle Start Your monsters in the leftmost column gain +12 Damage permanently.

Razor Beak

Your Flying monsters have +1 Multicast.

Wood Sword × 3

Your monsters have +5 Damage.

Excalibur

Your monsters have +350 Damage.

Alpha Crown

On Battle Start Your monsters' Damage is set to your top-middle monster's Damage for this battle.

Giant Club × 2

Your monsters with a Cooldown of 5 seconds or above have +70% stats (except Cooldown and Multicast).

Barbell

+5000 HP

Candy Jar

On Battle Start Your Common and Uncommon monsters permanently level up to level 3.

Piggy Bank

Gain +$1 for each $10 you have at the end of each day.

Treasure Map

Your next Trinket gift choices are 1 rarity tier higher.