Ranked run
Chemist
Run n0au79u27mta0i5 · Sep 16, 2026, 2:09 AM

Trainer effect
Chemist
Your Toxic monsters have +1 Poison. When any monster levels up, increase this effect by +1 Poison.
Selected team
Round 12
Round result: win

Shikitsune
Tier 3 · Cost 35
Knocked-out allies are revived and gain +60% Cooldown Speed for this battle.
No equipment observed on this monster.

Drumire
Tier 4 · Cost 40
When a Toxic ally casts, give it +10% Cooldown Speed for this battle.
No equipment observed on this monster.

Sukoi
Tier 2 · Cost 20
On the first cast, level up the ally above for this battle (max level 3).
No equipment observed on this monster.

Ratacomb
Tier 1 · Cost 15
+2 Multicast permanently.
No equipment observed on this monster.

Petrirex
Tier 3 · Cost 40
Knockout adjacent allies and gain +50 Shield and +50 Damage permanently for each ally Knockout.
No equipment observed on this monster.

Gachapod
Tier 5 · Cost 60
When this triggers, gain a random non-unique Common Trinket, then improve this ability for this battle.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Ghost × 3Shikitsune · Ratacomb · Petrirex
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageShikitsune: 150 · Ratacomb: 40 · Petrirex: 50 · Gachapod: 100
- HealSukoi: 80
- PoisonDrumire: 40
Round inventory
Trinkets
30 trinkets · 24 types

Junk
Does nothing.

Tempo Charm
On Battle Start A random monster gains +5% Cooldown Speed permanently.

Gold Trophy
On Victory Gain $8.

Bargain Bin
The first Common monster you buy each day is free.

Gold Nugget
Increase Income by $3.

Power Crown × 2
Your top middle monster has +20 Damage.

Sapphire Amulet
You receive 25% more Heal.

Momentum Flag × 2
On Battle Start Your monsters in the leftmost column gain +10% Cooldown Speed permanently.

Topaz Ring
Monsters in your shop have +10% Shield.

Warhorn
On Battle Start Your monsters gain +10 Damage permanently.

Haste Crown
Your top middle monster has +30% Cooldown Speed.

Fancy Sword × 2
Your monsters have +3% Damage for each Trinket you have.

Gold-o-matic
Increase Income by $30.

Sapphire Ring
Monsters in your shop have +10% Heal.

Market License
Increase shop rank by 1.

Metal Bat × 2
On Battle Start Your monster with the highest Cooldown gains +50% Damage for this battle.

Silver Watch × 2
When a monster levels up from a merge, it gains +15% Cooldown Speed.

Training Weights × 2
+100 HP

Power Band
Give the first monster you buy each day +20 Damage.

Speed Crest
Your monsters in the rightmost column have +20% Cooldown Speed.

Locked Box
The next time you lose a battle, gain a random non-unique Trinket of the highest rarity your shop rank allows.

Small Club
Your monsters with a Cooldown of 5 seconds or above have +20% Damage.

Poison Orb
Your Toxic monsters have +3 Poison.

Ancient Plume
On Battle Start If you only have 1 monster, give it +1 Multicast permanently and destroy this.
