Ranked run

Youngster

Run poy7wjxecjrxdnu · Jul 24, 2026, 10:39 PM

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Patch unknownUpdated Jul 25, 2026, 12:54 PM2 observed rounds
Outcomeunknown
Record02
MMR1850?
Tiermaster

Trainer effect

Youngster

Gain 3 free rerolls every day.

Selected team

Round 11

Round result: loss

Open in Team Builder
Patch unknownUpdated Jul 25, 2026, 12:54 PM6 board slots6 trinkets
6 of 6board slots filled
Slot 1Level 3

Magmite

FireRock

Tier 1 · Cost 15

Cooldown4.5s
Multicast
Burn12
Shield120
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 1

Cherubble

Rock

Tier 3 · Cost 25

Cooldown4s
Multicast
Shield100
On Cast

Give adjacent allies Protect 1.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 1

Magmalith

Fire

Tier 3 · Cost 30

Cooldown10s
Multicast
Burn5
On Cast

Give the ally above +2 Burn permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 3

Berroon

Grass

Tier 2 · Cost 20

Cooldown4s
Multicast
Damage40
On Battle Start

Increase next day's Item limit by 3.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 3

Sunsage

Fire

Tier 1 · Cost 10

Cooldown5.5s
Multicast
Burn15
Damage15
On Battle Start

For each Fire ally, this gains +20% Cooldown Speed permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 2

Lignite

Fire

Tier 3 · Cost 30

Cooldown4s
Multicast
Burn3
Ongoing

Has additional Damage equal to 30 times this monster's Burn.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Fire × 4Magmite · Magmalith · Sunsage · Lignite
  • Rock × 2Magmite · Cherubble

Ability text matches

  • Sunsage references FireFor each Fire ally, this gains +20% Cooldown Speed permanently.Potential interaction with Magmite, Magmalith, Lignite.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Magmite + Sunsage1,152 rounds together · 62% round win association1,152 observed win/loss round results
  • Berroon + Cherubble901 rounds together · 56% round win association901 observed win/loss round results
  • Magmalith + Magmite706 rounds together · 46% round win association706 observed win/loss round results
  • Cherubble + Magmite584 rounds together · 48% round win association584 observed win/loss round results
  • Cherubble + Magmalith505 rounds together · 44% round win association505 observed win/loss round results
  • Lignite + Magmalith482 rounds together · 42% round win association482 observed win/loss round results
  • Berroon + Magmite446 rounds together · 52% round win association446 observed win/loss round results
  • Lignite + Magmite363 rounds together · 48% round win association363 observed win/loss round results
  • Cherubble + Lignite175 rounds together · 39% round win association175 observed win/loss round results
  • Berroon + Sunsage155 rounds together · 58% round win association155 observed win/loss round results
  • Berroon + Magmalith131 rounds together · 49% round win association131 observed win/loss round results
  • Magmalith + Sunsage65 rounds together · 34% round win association65 observed win/loss round results
  • Berroon + Lignite59 rounds together · 51% round win association59 observed win/loss round results
  • Lignite + Sunsage55 rounds together · 40% round win association55 observed win/loss round results
  • Cherubble + Sunsage46 rounds together · 61% round win association46 observed win/loss round results

Team toolkit

  • BurnMagmite: 12 · Magmalith: 5 · Sunsage: 15 · Lignite: 3
  • DamageBerroon: 40 · Sunsage: 15
  • ShieldMagmite: 120 · Cherubble: 100

Round inventory

Trinkets

6 trinkets · 6 types

Power Band

Give the first monster you buy each day +20 Damage.

Power Crown

Your top middle monster has +20 Damage.

Power Pouch

When you buy an item, give your monsters +2 Damage.

Fire Orb

Your Fire monsters have +3 Burn.

Warhorn

On Battle Start Your monsters gain +10 Damage permanently.

Haste Orb

Your monsters have +15% Cooldown Speed.