Ranked run

Youngster

Run poy7wjxecjrxdnu · Jul 24, 2026, 10:39 PM

Back to profile
Patch unknownUpdated Jul 25, 2026, 12:54 PM2 observed rounds
Outcomeunknown
Record02
MMR1850?
Tiermaster

Trainer effect

Youngster

Gain 3 free rerolls every day.

Selected team

Round 10

Round result: loss

Open in Team Builder
Patch unknownUpdated Jul 25, 2026, 12:54 PM6 board slots5 trinkets
6 of 6board slots filled
Slot 1Level 3

Berroon

Grass

Tier 2 · Cost 20

Cooldown4s
Multicast
Damage40
On Battle Start

Increase next day's Item limit by 3.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 1

Magmalith

Fire

Tier 3 · Cost 30

Cooldown10s
Multicast
Burn5
On Cast

Give the ally above +2 Burn permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 1

Magmalith

Fire

Tier 3 · Cost 30

Cooldown10s
Multicast
Burn5
On Cast

Give the ally above +2 Burn permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 3

Magmite

FireRock

Tier 1 · Cost 15

Cooldown4.5s
Multicast
Burn12
Shield120
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 3

Sunsage

Fire

Tier 1 · Cost 10

Cooldown5.5s
Multicast
Burn15
Damage15
On Battle Start

For each Fire ally, this gains +20% Cooldown Speed permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 2

Lignite

Fire

Tier 3 · Cost 30

Cooldown4s
Multicast
Burn3
Ongoing

Has additional Damage equal to 30 times this monster's Burn.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Fire × 4Magmalith · Magmite · Sunsage · Lignite

Ability text matches

  • Sunsage references FireFor each Fire ally, this gains +20% Cooldown Speed permanently.Potential interaction with Magmalith, Magmalith, Magmite, Lignite.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Magmite + Sunsage1,190 rounds together · 63% round win association1,190 observed win/loss round results
  • Magmalith + Magmite721 rounds together · 46% round win association721 observed win/loss round results
  • Lignite + Magmalith494 rounds together · 42% round win association494 observed win/loss round results
  • Berroon + Magmite453 rounds together · 52% round win association453 observed win/loss round results
  • Lignite + Magmite366 rounds together · 47% round win association366 observed win/loss round results
  • Berroon + Sunsage159 rounds together · 58% round win association159 observed win/loss round results
  • Berroon + Magmalith138 rounds together · 49% round win association138 observed win/loss round results
  • Magmalith + Sunsage71 rounds together · 35% round win association71 observed win/loss round results
  • Berroon + Lignite61 rounds together · 51% round win association61 observed win/loss round results
  • Lignite + Sunsage56 rounds together · 39% round win association56 observed win/loss round results

Team toolkit

  • BurnMagmalith: 5 · Magmalith: 5 · Magmite: 12 · Sunsage: 15 · Lignite: 3
  • DamageBerroon: 40 · Sunsage: 15
  • ShieldMagmite: 120

Round inventory

Trinkets

5 trinkets · 5 types

Power Band

Give the first monster you buy each day +20 Damage.

Power Crown

Your top middle monster has +20 Damage.

Power Pouch

When you buy an item, give your monsters +2 Damage.

Fire Orb

Your Fire monsters have +3 Burn.

Warhorn

On Battle Start Your monsters gain +10 Damage permanently.