Ranked run

Youngster

Run poy7wjxecjrxdnu · Jul 24, 2026, 10:39 PM

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Patch unknownUpdated Jul 25, 2026, 12:54 PM2 observed rounds
Outcomeunknown
Record02
MMR1850?
Tiermaster

Trainer effect

Youngster

Gain 3 free rerolls every day.

Selected team

Round 11

Round result: loss

Open in Team Builder
Patch unknownUpdated Jul 25, 2026, 12:54 PM6 board slots6 trinkets
6 of 6board slots filled
Slot 1Level 3

Magmite

FireRock

Tier 1 · Cost 15

Cooldown4.5s
Multicast
Burn12
Shield120
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 1

Cherubble

Rock

Tier 3 · Cost 25

Cooldown4s
Multicast
Shield100
On Cast

Give adjacent allies Protect 1.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 1

Magmalith

Fire

Tier 3 · Cost 30

Cooldown10s
Multicast
Burn5
On Cast

Give the ally above +2 Burn permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 3

Berroon

Grass

Tier 2 · Cost 20

Cooldown4s
Multicast
Damage40
On Battle Start

Increase next day's Item limit by 3.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 3

Sunsage

Fire

Tier 1 · Cost 10

Cooldown5.5s
Multicast
Burn15
Damage15
On Battle Start

For each Fire ally, this gains +20% Cooldown Speed permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 2

Lignite

Fire

Tier 3 · Cost 30

Cooldown4s
Multicast
Burn3
Ongoing

Has additional Damage equal to 30 times this monster's Burn.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Fire × 4Magmite · Magmalith · Sunsage · Lignite
  • Rock × 2Magmite · Cherubble

Ability text matches

  • Sunsage references FireFor each Fire ally, this gains +20% Cooldown Speed permanently.Potential interaction with Magmite, Magmalith, Lignite.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Magmite + Sunsage1,116 rounds together · 62% round win association1,116 observed win/loss round results
  • Berroon + Cherubble852 rounds together · 56% round win association852 observed win/loss round results
  • Magmalith + Magmite684 rounds together · 46% round win association684 observed win/loss round results
  • Cherubble + Magmite532 rounds together · 48% round win association532 observed win/loss round results
  • Cherubble + Magmalith484 rounds together · 43% round win association484 observed win/loss round results
  • Lignite + Magmalith468 rounds together · 42% round win association468 observed win/loss round results
  • Berroon + Magmite435 rounds together · 53% round win association435 observed win/loss round results
  • Lignite + Magmite348 rounds together · 49% round win association348 observed win/loss round results
  • Cherubble + Lignite161 rounds together · 40% round win association161 observed win/loss round results
  • Berroon + Sunsage152 rounds together · 59% round win association152 observed win/loss round results
  • Berroon + Magmalith130 rounds together · 49% round win association130 observed win/loss round results
  • Magmalith + Sunsage62 rounds together · 32% round win association62 observed win/loss round results
  • Berroon + Lignite56 rounds together · 52% round win association56 observed win/loss round results
  • Lignite + Sunsage55 rounds together · 40% round win association55 observed win/loss round results
  • Cherubble + Sunsage41 rounds together · 59% round win association41 observed win/loss round results

Team toolkit

  • BurnMagmite: 12 · Magmalith: 5 · Sunsage: 15 · Lignite: 3
  • DamageBerroon: 40 · Sunsage: 15
  • ShieldMagmite: 120 · Cherubble: 100

Round inventory

Trinkets

6 trinkets · 6 types

Power Band

Give the first monster you buy each day +20 Damage.

Power Crown

Your top middle monster has +20 Damage.

Power Pouch

When you buy an item, give your monsters +2 Damage.

Fire Orb

Your Fire monsters have +3 Burn.

Warhorn

On Battle Start Your monsters gain +10 Damage permanently.

Haste Orb

Your monsters have +15% Cooldown Speed.