Ranked run

Monster Ranger

Run 2gl4t6zpd7o9s9e · Jul 27, 2026, 10:40 AM

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Patch unknownUpdated Jul 27, 2026, 2:30 PM12 observed rounds
Outcomeunknown
Record75
MMR1897?
Tiermaster

Trainer effect

Monster Ranger

Start with an Uncommon monster. Get another copy of that monster every 2 days.

Selected team

Round 3

Round result: win

Open in Team Builder
Patch unknownUpdated Jul 27, 2026, 2:30 PM6 board slots2 trinkets
6 of 6board slots filled
Slot 1Level 2

Velocect

BugFlying

Tier 1 · Cost 15

Cooldown3.5s
Multicast3
Damage20
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 1

Mosslug

GrassWater

Tier 1 · Cost 10

Cooldown5s
Multicast
Heal30
On Cast

+20 Damage for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 2

Bumblebolt

BugElectric

Tier 1 · Cost 10

Cooldown2.5s
Multicast
Damage6
Shock2
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 1

Frizzly

Electric

Tier 2 · Cost 25

Cooldown7s
Multicast
Damage1
Shock8
On Battle Start

Trigger this.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 1

Brawlmantis

BugFighting

Tier 2 · Cost 30

Cooldown5.5s
Multicast
Damage50
On Victory

This and Common allies gain +10 Damage permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 1

Frizzly

Electric

Tier 2 · Cost 25

Cooldown7s
Multicast
Damage1
Shock8
On Battle Start

Trigger this.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Bug × 3Velocect · Bumblebolt · Brawlmantis
  • Electric × 2Bumblebolt · Frizzly

Ability text matches

No exact ability text references another represented board type.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Bumblebolt + Velocect3,436 rounds together · 58% round win association3,436 observed win/loss round results
  • Brawlmantis + Velocect1,447 rounds together · 57% round win association1,447 observed win/loss round results
  • Frizzly + Velocect1,164 rounds together · 52% round win association1,164 observed win/loss round results
  • Mosslug + Velocect779 rounds together · 59% round win association779 observed win/loss round results
  • Brawlmantis + Bumblebolt623 rounds together · 59% round win association623 observed win/loss round results
  • Bumblebolt + Mosslug621 rounds together · 61% round win association621 observed win/loss round results
  • Bumblebolt + Frizzly437 rounds together · 54% round win association437 observed win/loss round results
  • Brawlmantis + Frizzly249 rounds together · 53% round win association249 observed win/loss round results
  • Brawlmantis + Mosslug211 rounds together · 62% round win association211 observed win/loss round results
  • Frizzly + Mosslug148 rounds together · 67% round win association148 observed win/loss round results

Team toolkit

  • DamageVelocect: 20 · Bumblebolt: 6 · Frizzly: 1 · Brawlmantis: 50 · Frizzly: 1
  • HealMosslug: 30
  • ShockBumblebolt: 2 · Frizzly: 8 · Frizzly: 8

Round inventory

Trinkets

2 trinkets · 2 types

Power Pouch

When you buy an item, give your monsters +2 Damage.

Wood Sword

Your monsters have +5 Damage.