Ranked run
Scavenger
Run 9n16a2olgwgih7w · Sep 16, 2026, 3:28 AM

Trainer effect
Scavenger
Gain an additional copy of each non-unique Common or Uncommon Trinket from a gift.
Selected team
Round 14
Round result: win

Shrinell
Tier 4 · Cost 50
Ally behind has +0.5% Cooldown Speed for each Trinket that you own.
No equipment observed on this monster.

Gachapod
Tier 5 · Cost 60
When this triggers, gain a random non-unique Common Trinket, then improve this ability for this battle.
No equipment observed on this monster.

Rubbin
Tier 1 · Cost 15
Gain 3 Junk Trinkets.
No equipment observed on this monster.

Dollhime
Tier 3 · Cost 40
Exact level stats unavailable.
On Trinket Gained +60 Damage permanently.
No equipment observed on this monster.

Tsunamere
Tier 5 · Cost 55
Level up all adjacent allies for this battle (max level 3).
No equipment observed on this monster.

Draconarch
Tier 5 · Cost 60
Activate the On Battle Start abilities of adjacent allies and increase this monster's Cooldown by 6 for this battle.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Curio × 4Shrinell · Gachapod · Rubbin · Dollhime
- Dragon × 2Tsunamere · Draconarch
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageShrinell: 160 · Gachapod: 100 · Rubbin: 120 · Draconarch: 100
- HealTsunamere: 400
Round inventory
Trinkets
127 trinkets · 20 types

Junk × 98
Does nothing.

Quick Bell × 5
Monsters in your shop have +5% Cooldown Speed.

Rally Flag × 2
On Battle Start Your monsters in the leftmost column gain +12 Damage permanently.

Market License × 2
Increase shop rank by 1.

Fire Orb × 5
Your Fire monsters have +3 Burn.

Dryad's Charm
+30% HP

Mysterious Chest
On Battle Lost Gain a random non-unique Legendary Trinket.

Gold Bracelet
At the start of each day, give a random monster +8 Sell Value.

Small Club
Your monsters with a Cooldown of 5 seconds or above have +20% Damage.

Power Band
Give the first monster you buy each day +20 Damage.

Warhorn
On Battle Start Your monsters gain +10 Damage permanently.

Silver Watch
When a monster levels up from a merge, it gains +15% Cooldown Speed.

Sapphire Amulet
You receive 25% more Heal.

Winged Crown
Your top middle monster has +1 Multicast.

Treasure Map
Your next Trinket gift choices are 1 rarity tier higher.

Wood Sword
Your monsters have +5 Damage.

Fancy Sword
Your monsters have +3% Damage for each Trinket you have.

Power Pouch
When you buy an item, give your monsters +2 Damage.

Gold Nugget
Increase Income by $3.

Quick Flag
Your monsters in the leftmost column have +5% Cooldown Speed.
