Ranked run
Swim Coach
Run vv76xot30pky7fb · Jul 15, 2026, 4:58 AM

Trainer effect
Swim Coach
Gain a random Water monster each day.
Selected team
Round 14
Round result: win

Celestia
Tier 4 · Cost 30
Disable abilities of all Ongoing monsters in this row.
No equipment observed on this monster.

Reapra
Tier 4 · Cost 35
Knockout the enemy opposite of this.
No equipment observed on this monster.

Cherubble
Tier 3 · Cost 25
Give adjacent allies Protect 1.
No equipment observed on this monster.

Plunderbird
Tier 2 · Cost 30
Gain $2.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
No repeated types on this board.
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageCelestia: 130 · Reapra: 120 · Plunderbird: 1
- HealPlunderbird: 55
- ShieldCherubble: 100
Round inventory
Trinkets
32 trinkets · 14 types

Power Band
Give the first monster you buy each day +20 Damage.

Market License × 2
Increase shop rank by 1.

Haste Crown × 3
Your top middle monster has +30% Cooldown Speed.

Warhorn
On Battle Start Your monsters gain +10 Damage permanently.

Mighty Bell
Monsters in your shop have +300 Damage.

Haste Orb × 3
Your monsters have +15% Cooldown Speed.

Barbell × 4
+5000 HP

Fancy Sword × 6
Your monsters have +3% Damage for each Trinket you have.

Metronome × 3
When your monsters cast, they gain +10 Damage for this battle.

Mysterious Mask × 2
Choose a trainer and gain their ability.

Mysterious Charm
+25% HP

Ultra Duplicator
Gain an additional copy of each non-unique Trinket from a gift.

Winged Crown × 2
Your top middle monster has +1 Multicast.

Excalibur × 2
Your monsters have +350 Damage.
