Ranked run
Scavenger
Run owuofzejjk67ww6 · Sep 16, 2026, 8:04 AM

Trainer effect
Scavenger
Gain an additional copy of each non-unique Common or Uncommon Trinket from a gift.
Selected team
Round 13
Round result: win

Petrirex
Tier 3 · Cost 40
Knockout adjacent allies and gain +120 Shield and +120 Damage permanently for each ally Knockout.
No equipment observed on this monster.

Ratacomb
Tier 1 · Cost 15
+2 Multicast permanently.
No equipment observed on this monster.

Shikitsune
Tier 3 · Cost 35
Knocked-out allies are revived and gain +72% Cooldown Speed for this battle.
No equipment observed on this monster.

Opalion
Tier 4 · Cost 50
Trigger 3 random Rock allies. (Except other Opalion)
No equipment observed on this monster.

Shrinell
Tier 4 · Cost 50
Adjacent allies have +0.5% Cooldown Speed for each Trinket that you own.
No equipment observed on this monster.

Gachapod
Tier 5 · Cost 60
When this triggers, gain 3 random non-unique Common Trinkets, then improve this ability for this battle.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Ghost × 3Petrirex · Ratacomb · Shikitsune
- Curio × 2Shrinell · Gachapod
- Rock × 2Petrirex · Opalion
Ability text matches
- Opalion references RockTrigger 3 random Rock allies. (Except other Opalion)Potential interaction with Petrirex.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamagePetrirex: 100 · Ratacomb: 40 · Shikitsune: 150 · Shrinell: 160 · Gachapod: 300
- ShieldOpalion: 84
Round inventory
Trinkets
69 trinkets · 35 types

Junk × 4
Does nothing.

Market License × 5
Increase shop rank by 1.

Training Weights
+100 HP

Topaz Ring × 2
Monsters in your shop have +10% Shield.

Fire Orb × 3
Your Fire monsters have +3 Burn.

Scrap Sword × 4
Your monsters have +2 Damage for each Common Trinket you have.

Terrarium × 4
Your Bug monsters have +20% Damage.

Momentum Flag × 4
On Battle Start Your monsters in the leftmost column gain +10% Cooldown Speed permanently.

Boxing Glove
On Victory Your team gains +5 Damage permanently.

Power Band
Give the first monster you buy each day +20 Damage.

Gold Trophy
On Victory Gain $8.

Ancient Plume
On Battle Start If you only have 1 monster, give it +1 Multicast permanently and destroy this.

Blitz Bell × 2
Monsters in your shop have +30% Cooldown Speed.

Tempo Charm × 3
On Battle Start A random monster gains +5% Cooldown Speed permanently.

Gold Nugget × 2
Increase Income by $3.

Membership Card
You can use 1 additional Item each day.

Rally Flag × 3
On Battle Start Your monsters in the leftmost column gain +12 Damage permanently.

Metal Bat × 2
On Battle Start Your monster with the highest Cooldown gains +50% Damage for this battle.

Speed Crest × 4
Your monsters in the rightmost column have +20% Cooldown Speed.

Haste Crown
Your top middle monster has +30% Cooldown Speed.

Razor Beak × 2
Your Flying monsters have +1 Multicast.

Metronome
When your monsters cast, they gain +10 Damage for this battle.

Giant Club × 3
Your monsters with a Cooldown of 5 seconds or above have +70% stats (except Cooldown and Multicast).

Zenith Stone × 2
When your monsters gain stats, they gain +80% more (except Multicast).

Rainbow Pearl
All monsters in your shop are SHINY.

Quick Bell × 2
Monsters in your shop have +5% Cooldown Speed.

Poison Bell
Toxic monsters in your shop have +6 Poison.

Power Crown
Your top middle monster has +20 Damage.

Fire Bell
Fire monsters in your shop have +5 Burn.

Sea Crest
On Battle Start Your monsters in the rightmost column gain +10% Heal permanently.

Haste Orb
Your monsters have +15% Cooldown Speed.

Arcade Coins
Gain 10 free rerolls.

Gold Bracelet
At the start of each day, give a random monster +8 Sell Value.

Topaz Amulet
You receive 25% more Shield.

Fancy Sword
Your monsters have +3% Damage for each Trinket you have.
