Ranked run
Scavenger
Run owuofzejjk67ww6 · Sep 16, 2026, 8:04 AM

Trainer effect
Scavenger
Gain an additional copy of each non-unique Common or Uncommon Trinket from a gift.
Selected team
Round 10
Round result: win

Petrirex
Tier 3 · Cost 40
Knockout adjacent allies and gain +50 Shield and +50 Damage permanently for each ally Knockout.
No equipment observed on this monster.

Ratacomb
Tier 1 · Cost 15
+2 Multicast permanently.
No equipment observed on this monster.

Shikitsune
Tier 3 · Cost 35
Knocked-out allies are revived and gain +20% Cooldown Speed for this battle.
No equipment observed on this monster.

Vengrieve
Tier 5 · Cost 45
Exact level stats unavailable.
Knockout the monster opposite of this and gain their stats for this battle (except Cooldown).
No equipment observed on this monster.

Shrinell
Tier 4 · Cost 50
Ally behind has +0.5% Cooldown Speed for each Trinket that you own.
No equipment observed on this monster.

Gachapod
Tier 5 · Cost 60
When this triggers, gain 3 random non-unique Common Trinkets, then improve this ability for this battle.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Ghost × 4Petrirex · Ratacomb · Shikitsune · Vengrieve
- Curio × 2Shrinell · Gachapod
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamagePetrirex: 50 · Ratacomb: 40 · Shikitsune: 50 · Shrinell: 160 · Gachapod: 300
Round inventory
Trinkets
35 trinkets · 25 types

Junk × 4
Does nothing.

Market License × 4
Increase shop rank by 1.

Training Weights
+100 HP

Topaz Ring
Monsters in your shop have +10% Shield.

Fire Orb
Your Fire monsters have +3 Burn.

Scrap Sword
Your monsters have +2 Damage for each Common Trinket you have.

Terrarium × 2
Your Bug monsters have +20% Damage.

Momentum Flag × 3
On Battle Start Your monsters in the leftmost column gain +10% Cooldown Speed permanently.

Boxing Glove
On Victory Your team gains +5 Damage permanently.

Power Band
Give the first monster you buy each day +20 Damage.

Gold Trophy
On Victory Gain $8.

Ancient Plume
On Battle Start If you only have 1 monster, give it +1 Multicast permanently and destroy this.

Blitz Bell
Monsters in your shop have +30% Cooldown Speed.

Tempo Charm
On Battle Start A random monster gains +5% Cooldown Speed permanently.

Gold Nugget
Increase Income by $3.

Membership Card
You can use 1 additional Item each day.

Rally Flag
On Battle Start Your monsters in the leftmost column gain +12 Damage permanently.

Metal Bat
On Battle Start Your monster with the highest Cooldown gains +50% Damage for this battle.

Speed Crest
Your monsters in the rightmost column have +20% Cooldown Speed.

Haste Crown
Your top middle monster has +30% Cooldown Speed.

Razor Beak
Your Flying monsters have +1 Multicast.

Metronome
When your monsters cast, they gain +10 Damage for this battle.

Giant Club
Your monsters with a Cooldown of 5 seconds or above have +70% stats (except Cooldown and Multicast).

Zenith Stone × 2
When your monsters gain stats, they gain +80% more (except Multicast).

Rainbow Pearl
All monsters in your shop are SHINY.
