Ranked run
Scavenger
Run zn4m62u0omnnwg8 · Sep 5, 2026, 3:50 AM

Trainer effect
Scavenger
Gain an additional copy of each non-unique Common or Uncommon Trinket from a gift.
Selected team
Round 6
Round result: loss

Rubbin
Tier 1 · Cost 15
Gain a Junk Trinket.
No equipment observed on this monster.

Dollhime
Tier 3 · Cost 40
Exact level stats unavailable.
On Trinket Gained +60 Damage permanently.
No equipment observed on this monster.

Dollhime
Tier 3 · Cost 40
Exact level stats unavailable.
On Trinket Gained +60 Damage permanently.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Curio × 2Rubbin · Dollhime
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageRubbin: 40
Round inventory
Trinkets
42 trinkets · 13 types

Gold Bracelet × 4
At the start of each day, give a random monster +8 Sell Value.

Junk × 8
Does nothing.

Quick Flag × 4
Your monsters in the leftmost column have +5% Cooldown Speed.

Sapphire Ring × 2
Monsters in your shop have +10% Heal.

Gold Trophy × 4
On Victory Gain $8.

Quick Bell × 2
Monsters in your shop have +5% Cooldown Speed.

Topaz Amulet
You receive 25% more Shield.

Silver Watch
When a monster levels up from a merge, it gains +15% Cooldown Speed.

Gold Nugget × 4
Increase Income by $3.

Topaz Ring × 2
Monsters in your shop have +10% Shield.

Locked Box × 4
The next time you lose a battle, gain a random non-unique Trinket of the highest rarity your shop rank allows.

Tempo Charm × 4
On Battle Start A random monster gains +5% Cooldown Speed permanently.

Membership Card × 2
You can use 1 additional Item each day.
