Ranked run
Black Belt
Run 7c8jgbfb12zj14j · Sep 13, 2026, 5:34 AM

Trainer effect
Black Belt
On Battle Start If you have exactly 1 Fighting monster on your team, activate its On Victory ability.
Selected team
Round 11
Round result: win

Celestia
Tier 4 · Cost 30
Disable abilities of all Ongoing monsters in this row.
No equipment observed on this monster.

Gildshell
Tier 2 · Cost 20
+40 Sell Value permanently.
No equipment observed on this monster.

Sukoi
Tier 2 · Cost 20
Level up the ally above for this battle (max level 4).
No equipment observed on this monster.

Celestia
Tier 4 · Cost 30
Disable abilities of all Ongoing monsters in this row.
No equipment observed on this monster.

Dracana
Tier 3 · Cost 30
Charge the ally behind by 2 second(s). (Dracana can't receive charge)
No equipment observed on this monster.

Vengrieve
Tier 5 · Cost 45
Exact level stats unavailable.
Knockout the monster opposite of this and gain their stats for this battle (except Cooldown).
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Dragon × 2Celestia · Dracana
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageCelestia: 130 · Gildshell: 1 · Celestia: 130 · Dracana: 10
- HealSukoi: 80
Round inventory
Trinkets
15 trinkets · 14 types

Gold Trophy × 2
On Victory Gain $8.

Tempo Charm
On Battle Start A random monster gains +5% Cooldown Speed permanently.

Power Crown
Your top middle monster has +20 Damage.

Link Cable
All of your team's monsters are now considered adjacent to each other.

Gold Bracelet
At the start of each day, give a random monster +8 Sell Value.

Membership Card
You can use 1 additional Item each day.

Warhorn
On Battle Start Your monsters gain +10 Damage permanently.

Locked Box
The next time you lose a battle, gain a random non-unique Trinket of the highest rarity your shop rank allows.

Small Club
Your monsters with a Cooldown of 5 seconds or above have +20% Damage.

Haste Orb
Your monsters have +15% Cooldown Speed.

Echo Bell
When you buy a 0 cost item, use it an additional time.

Blitz Bell
Monsters in your shop have +30% Cooldown Speed.

Silver Watch
When a monster levels up from a merge, it gains +15% Cooldown Speed.

Market License
Increase shop rank by 1.
