Ranked run
Musician
Run tridho43z3nddqa · Jul 21, 2026, 8:38 PM

Trainer effect
Musician
If you have exactly 1 Electric monster on your team, it will have +150% Shock.
Selected team
Round 16
Round result: loss

Clawnetic
Tier 4 · Cost 45
Whenever an ally inflicts Shock, Charge this by 3 second(s).
No equipment observed on this monster.

Ironcore
Tier 3 · Cost 40
Charge adjacent Electric allies by 3 second(s). (Ironcore cannot receive charge)
No equipment observed on this monster.

Clawnetic
Tier 4 · Cost 45
Whenever an ally inflicts Shock, Charge this by 2 second(s).
No equipment observed on this monster.

Celestia
Tier 4 · Cost 30
Disable abilities of all Ongoing monsters in this row.
No equipment observed on this monster.

Galvanine
Tier 5 · Cost 50
+50% Cooldown Speed and +6 Shock for this battle.
No equipment observed on this monster.

Saberhorn
Tier 5 · Cost 60
Give the ally in front +2 Multicast and increase this monster's Cooldown by 6 seconds for this battle.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Dragon × 2Celestia · Saberhorn
- Steel × 2Clawnetic · Ironcore
Ability text matches
- Ironcore references ElectricCharge adjacent Electric allies by 3 second(s). (Ironcore cannot receive charge)Potential interaction with Galvanine.
Recent pair signals
Current Balance 12 · recent ranked rounds.
- Galvanine + Ironcore608 rounds together · 48% round win association608 observed win/loss round results
- Clawnetic + Ironcore384 rounds together · 48% round win association384 observed win/loss round results
- Galvanine + Saberhorn283 rounds together · 48% round win association283 observed win/loss round results
- Ironcore + Saberhorn255 rounds together · 47% round win association255 observed win/loss round results
- Clawnetic + Galvanine172 rounds together · 47% round win association172 observed win/loss round results
- Celestia + Saberhorn64 rounds together · 50% round win association64 observed win/loss round results
- Clawnetic + Saberhorn62 rounds together · 48% round win association62 observed win/loss round results
- Celestia + Galvanine39 rounds together · 49% round win association39 observed win/loss round results
- Celestia + Ironcore29 rounds together · 59% round win association29 observed win/loss round results
- Celestia + Clawnetic10 rounds together · 10% round win association10 observed win/loss round results
Team toolkit
- DamageClawnetic: 60 · Ironcore: 30 · Clawnetic: 60 · Celestia: 130 · Galvanine: 30 · Saberhorn: 100
- ShockGalvanine: 18
Round inventory
Trinkets
6 trinkets · 6 types

Quick Bell
Monsters in your shop have +5% Cooldown Speed.

Market License
Increase shop rank by 1.

Zenith Stone
When your monsters gain stats, they gain +80% more (except Multicast).

Winged Crown
Your top middle monster has +1 Multicast.

Haste Crown
Your top middle monster has +30% Cooldown Speed.

Blitz Bell
Monsters in your shop have +30% Cooldown Speed.
