Ranked run

Musician

Run tridho43z3nddqa · Jul 21, 2026, 8:38 PM

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Patch unknownUpdated Jul 25, 2026, 1:35 PM2 observed rounds
Outcomeunknown
Record02
MMR1563?
Tierdiamond

Trainer effect

Musician

If you have exactly 1 Electric monster on your team, it will have +150% Shock.

Selected team

Round 15

Round result: loss

Open in Team Builder
Patch unknownUpdated Jul 25, 2026, 1:35 PM4 board slots6 trinkets
4 of 6board slots filled
Slot 1Level 3

Clawnetic

Steel

Tier 4 · Cost 45

Cooldown3s
Multicast
Damage60
Ability / passive

Whenever an ally inflicts Shock, Charge this by 3 second(s).

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 3

Ironcore

Steel

Tier 3 · Cost 40

Cooldown2s
Multicast
Damage30
On Cast

Charge adjacent Electric allies by 3 second(s). (Ironcore cannot receive charge)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 2

Galvanine

Electric

Tier 5 · Cost 50

Cooldown7s
Multicast
Damage20
Shock12
On Cast

+50% Cooldown Speed and +4 Shock for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 2 · Shiny

Saberhorn

Dragon

Tier 5 · Cost 60

Cooldown6s
Multicast
Damage100
On Cast

Give the ally in front +2 Multicast and increase this monster's Cooldown by 6 seconds for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Steel × 2Clawnetic · Ironcore

Ability text matches

  • Ironcore references ElectricCharge adjacent Electric allies by 3 second(s). (Ironcore cannot receive charge)Potential interaction with Galvanine.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Galvanine + Ironcore593 rounds together · 48% round win association593 observed win/loss round results
  • Clawnetic + Ironcore375 rounds together · 49% round win association375 observed win/loss round results
  • Galvanine + Saberhorn280 rounds together · 48% round win association280 observed win/loss round results
  • Ironcore + Saberhorn255 rounds together · 47% round win association255 observed win/loss round results
  • Clawnetic + Galvanine169 rounds together · 47% round win association169 observed win/loss round results
  • Clawnetic + Saberhorn62 rounds together · 48% round win association62 observed win/loss round results

Team toolkit

  • DamageClawnetic: 60 · Ironcore: 30 · Galvanine: 20 · Saberhorn: 100
  • ShockGalvanine: 12

Round inventory

Trinkets

6 trinkets · 6 types

Quick Bell

Monsters in your shop have +5% Cooldown Speed.

Market License

Increase shop rank by 1.

Zenith Stone

When your monsters gain stats, they gain +80% more (except Multicast).

Winged Crown

Your top middle monster has +1 Multicast.

Haste Crown

Your top middle monster has +30% Cooldown Speed.

Blitz Bell

Monsters in your shop have +30% Cooldown Speed.