Ranked run

Bug Catcher

Run gs9fq9efo5svjcv · Sep 1, 2026, 7:30 PM

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Patch unknownUpdated Sep 1, 2026, 7:53 PM5 observed rounds
Outcomeunknown
Record50
MMR2346?
Tiermaster

Trainer effect

Bug Catcher

The first Bug monster you buy each day is free.

Selected team

Round 10

Round result: win

Open in Team Builder
Patch unknownUpdated Sep 1, 2026, 7:53 PM6 board slots49 trinkets
6 of 6board slots filled
Slot 1Level 2

Sukoi

Water

Tier 2 · Cost 20

Cooldown3s
Multicast
Heal80
On Cast

On the first cast, level up the ally above for this battle (max level 4).

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 1

Gildshell

Bug

Tier 2 · Cost 20

Cooldown2s
Multicast
Damage1
On Battle Start

+20 Sell Value permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 2

Dollhime

Curio

Tier 3 · Cost 40

Cooldown6s
Multicast

Exact level stats unavailable.

Ability / passive

On Trinket Gained +120 Damage permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 3 · Shiny

Rubbin

Curio

Tier 1 · Cost 15

Cooldown6.5s
Multicast
Damage120
On Battle Start

Gain 3 random non-unique Common Trinkets.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 2

Draconarch

Dragon

Tier 5 · Cost 60

Cooldown5s
Multicast2
Damage100
On Cast

Activate the On Battle Start abilities of adjacent allies and increase this monster's Cooldown by 3 for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 1

Mallogre

CurioRock

Tier 4 · Cost 45

Cooldown9s
Multicast
Damage100
Shield100
On Battle Start

+5 Damage and +5 Shield permanently for each Trinket that you own.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Curio × 3Dollhime · Rubbin · Mallogre

Ability text matches

No exact ability text references another represented board type.

Recent pair signals

Current Balance 22 · recent ranked rounds.

No recent pair results are available for these board pairs.

Team toolkit

  • DamageGildshell: 1 · Rubbin: 120 · Draconarch: 100 · Mallogre: 100
  • HealSukoi: 80
  • ShieldMallogre: 100

Round inventory

Trinkets

49 trinkets · 26 types

Bargain Bin

The first Common monster you buy each day is free.

Junk

Does nothing.

Gold Bracelet × 3

At the start of each day, give a random monster +8 Sell Value.

Tempo Charm

On Battle Start A random monster gains +5% Cooldown Speed permanently.

Sapphire Ring × 4

Monsters in your shop have +10% Heal.

Gold Trophy × 4

On Victory Gain $8.

Boxing Glove × 5

On Victory Your team gains +5 Damage permanently.

Bug Net

Bug monsters in the shop cost 3 less.

Warhorn

On Battle Start Your monsters gain +10 Damage permanently.

Quick Flag × 5

Your monsters in the leftmost column have +5% Cooldown Speed.

Training Weights × 4

+100 HP

Power Bell

Monsters in your shop have +25 Damage.

Rigged Dice

The first shop each day stocks only the rarest monsters and items your shop rank allows.

Topaz Ring × 2

Monsters in your shop have +10% Shield.

Quick Bell × 2

Monsters in your shop have +5% Cooldown Speed.

Haste Orb

Your monsters have +15% Cooldown Speed.

Gold-o-matic

Increase Income by $30.

Barbell × 3

+5000 HP

Link Cable

All of your team's monsters are now considered adjacent to each other.

Gold Nugget

Increase Income by $3.

Locked Box

The next time you lose a battle, gain a random non-unique Trinket of the highest rarity your shop rank allows.

Power Pouch

When you buy an item, give your monsters +2 Damage.

Wood Sword

Your monsters have +5 Damage.

Winged Crown

Your top middle monster has +1 Multicast.

Giant Club

Your monsters with a Cooldown of 5 seconds or above have +70% stats (except Cooldown and Multicast).

Mini Duplicator

Gain an additional copy of the next non-unique Trinket from a gift.