Ranked run
Bug Catcher
Run gs9fq9efo5svjcv · Sep 1, 2026, 7:30 PM

Trainer effect
Bug Catcher
The first Bug monster you buy each day is free.
Selected team
Round 10
Round result: win

Sukoi
Tier 2 · Cost 20
On the first cast, level up the ally above for this battle (max level 4).
No equipment observed on this monster.

Gildshell
Tier 2 · Cost 20
+20 Sell Value permanently.
No equipment observed on this monster.

Dollhime
Tier 3 · Cost 40
Exact level stats unavailable.
On Trinket Gained +120 Damage permanently.
No equipment observed on this monster.

Rubbin
Tier 1 · Cost 15
Gain 3 random non-unique Common Trinkets.
No equipment observed on this monster.

Draconarch
Tier 5 · Cost 60
Activate the On Battle Start abilities of adjacent allies and increase this monster's Cooldown by 3 for this battle.
No equipment observed on this monster.

Mallogre
Tier 4 · Cost 45
+5 Damage and +5 Shield permanently for each Trinket that you own.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Curio × 3Dollhime · Rubbin · Mallogre
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageGildshell: 1 · Rubbin: 120 · Draconarch: 100 · Mallogre: 100
- HealSukoi: 80
- ShieldMallogre: 100
Round inventory
Trinkets
49 trinkets · 26 types

Bargain Bin
The first Common monster you buy each day is free.

Junk
Does nothing.

Gold Bracelet × 3
At the start of each day, give a random monster +8 Sell Value.

Tempo Charm
On Battle Start A random monster gains +5% Cooldown Speed permanently.

Sapphire Ring × 4
Monsters in your shop have +10% Heal.

Gold Trophy × 4
On Victory Gain $8.

Boxing Glove × 5
On Victory Your team gains +5 Damage permanently.

Bug Net
Bug monsters in the shop cost 3 less.

Warhorn
On Battle Start Your monsters gain +10 Damage permanently.

Quick Flag × 5
Your monsters in the leftmost column have +5% Cooldown Speed.

Training Weights × 4
+100 HP

Power Bell
Monsters in your shop have +25 Damage.

Rigged Dice
The first shop each day stocks only the rarest monsters and items your shop rank allows.

Topaz Ring × 2
Monsters in your shop have +10% Shield.

Quick Bell × 2
Monsters in your shop have +5% Cooldown Speed.

Haste Orb
Your monsters have +15% Cooldown Speed.

Gold-o-matic
Increase Income by $30.

Barbell × 3
+5000 HP

Link Cable
All of your team's monsters are now considered adjacent to each other.

Gold Nugget
Increase Income by $3.

Locked Box
The next time you lose a battle, gain a random non-unique Trinket of the highest rarity your shop rank allows.

Power Pouch
When you buy an item, give your monsters +2 Damage.

Wood Sword
Your monsters have +5 Damage.

Winged Crown
Your top middle monster has +1 Multicast.

Giant Club
Your monsters with a Cooldown of 5 seconds or above have +70% stats (except Cooldown and Multicast).

Mini Duplicator
Gain an additional copy of the next non-unique Trinket from a gift.
