Ranked run
Mad Scientist
Run 3gw491sgmmklooj · Sep 13, 2026, 9:45 AM

Trainer effect
Mad Scientist
On day 7, transform monsters on your active team into random level 1 Legendary monsters.
Selected team
Round 10
Round result: win

Shrinell
Tier 4 · Cost 50
Ally behind has +1.5% Cooldown Speed for each Trinket that you own.
No equipment observed on this monster.

Gachapod
Tier 5 · Cost 60
When this triggers, gain a random non-unique Common Trinket, then improve this ability for this battle.
No equipment observed on this monster.

Saberhorn
Tier 5 · Cost 60
Give the ally in front +1 Multicast and increase this monster's Cooldown by 8 seconds for this battle.
No equipment observed on this monster.

Onsetra
Tier 5 · Cost 50
Adjacent allies apply their Ongoing abilities 1 additional time(s).
No equipment observed on this monster.

Tsunamere
Tier 5 · Cost 55
Level up all adjacent allies for this battle (max level 3).
No equipment observed on this monster.

Gachapod
Tier 5 · Cost 60
When this triggers, gain a random non-unique Common Trinket, then improve this ability for this battle.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Dragon × 3Saberhorn · Onsetra · Tsunamere
- Curio × 2Shrinell · Gachapod
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageShrinell: 480 · Gachapod: 100 · Saberhorn: 100 · Onsetra: 100 · Gachapod: 100
- HealTsunamere: 400
Round inventory
Trinkets
38 trinkets · 24 types

Quick Bell × 2
Monsters in your shop have +5% Cooldown Speed.

Junk × 5
Does nothing.

Power Bell × 2
Monsters in your shop have +25 Damage.

Bargain Bin
The first Common monster you buy each day is free.

Training Weights
+100 HP

Quick Flag × 2
Your monsters in the leftmost column have +5% Cooldown Speed.

Poison Bell
Toxic monsters in your shop have +6 Poison.

Membership Card
You can use 1 additional Item each day.

Power Crown
Your top middle monster has +20 Damage.

Warhorn
On Battle Start Your monsters gain +10 Damage permanently.

Topaz Amulet
You receive 25% more Shield.

Blitz Bell × 2
Monsters in your shop have +30% Cooldown Speed.

Market License × 2
Increase shop rank by 1.

Fancy Sword × 3
Your monsters have +3% Damage for each Trinket you have.

Barbell × 2
+5000 HP

Zenith Stone
When your monsters gain stats, they gain +80% more (except Multicast).

Haste Crown × 2
Your top middle monster has +30% Cooldown Speed.

Topaz Ring
Monsters in your shop have +10% Shield.

Poison Orb
Your Toxic monsters have +3 Poison.

Sapphire Amulet
You receive 25% more Heal.

Fire Bell
Fire monsters in your shop have +5 Burn.

Earth Crest
On Battle Start Your monsters in the rightmost column gain +10% Shield permanently.

Haste Orb × 2
Your monsters have +15% Cooldown Speed.

Metronome
When your monsters cast, they gain +10 Damage for this battle.
