Ranked run
Swim Coach
Run 9oqozl0ncbw6aqm · Sep 13, 2026, 3:14 PM

Trainer effect
Swim Coach
Gain a random Water monster each day.
Selected team
Round 8
Round result: win

Shelldra
Tier 4 · Cost 40
Every 4.0 seconds, +1 Multicast for this battle.
No equipment observed on this monster.

Aster
Tier 3 · Cost 40
Adjacent Water allies gain +20 Heal permanently.
No equipment observed on this monster.

Coalem
Tier 4 · Cost 45
Trigger this.
No equipment observed on this monster.

Gildshell
Tier 2 · Cost 20
+40 Sell Value permanently.
No equipment observed on this monster.

Emperooze
Tier 1 · Cost 10
+50 Damage and +50 Heal permanently.
No equipment observed on this monster.

Berroon
Tier 2 · Cost 20
The next 3 items in your shop will be Berries.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Water × 3Shelldra · Aster · Emperooze
Ability text matches
- Aster references WaterAdjacent Water allies gain +20 Heal permanently.Potential interaction with Shelldra, Emperooze.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- BurnCoalem: 20
- DamageShelldra: 15 · Gildshell: 1 · Emperooze: 30 · Berroon: 40
- HealShelldra: 15 · Aster: 40 · Emperooze: 45
- ShieldCoalem: 450
Round inventory
Trinkets
4 trinkets · 4 types

Bargain Bin
The first Common monster you buy each day is free.

Gold Trophy
On Victory Gain $8.

Power Pouch
When you buy an item, give your monsters +2 Damage.

Sapphire Ring
Monsters in your shop have +10% Heal.
