Ranked run

Swim Coach

Run 9oqozl0ncbw6aqm · Sep 13, 2026, 3:14 PM

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Patch unknownUpdated Sep 14, 2026, 6:22 AM13 observed rounds
Outcomeunknown
Record76
MMR1743?
Tiermaster

Trainer effect

Swim Coach

Gain a random Water monster each day.

Selected team

Round 5

Round result: win

Open in Team Builder
Patch unknownUpdated Sep 14, 2026, 6:22 AM5 board slots4 trinkets
5 of 6board slots filled
Slot 1Level 1

Berroon

Grass

Tier 2 · Cost 20

Cooldown4s
Multicast
Damage40
On Battle Start

The next 1 items in your shop will be Berries.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 1

Dracana

Dragon

Tier 3 · Cost 30

Cooldown3s
Multicast
Damage5
On Cast

Charge the ally behind by 1 second(s). (Dracana can't receive charge)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 3

Emperooze

Water

Tier 1 · Cost 10

Cooldown3.5s
Multicast
Damage30
Heal45
On Battle Start

+50 Damage and +50 Heal permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 1

Dollhime

Curio

Tier 3 · Cost 40

Cooldown6s
Multicast

Exact level stats unavailable.

Ability / passive

On Trinket Gained +60 Damage permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 2

Berroon

Grass

Tier 2 · Cost 20

Cooldown4s
Multicast
Damage40
On Battle Start

The next 2 items in your shop will be Berries.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

No repeated types on this board.

Ability text matches

No exact ability text references another represented board type.

Recent pair signals

Current Balance 22 · recent ranked rounds.

No recent pair results are available for these board pairs.

Team toolkit

  • DamageBerroon: 40 · Dracana: 5 · Emperooze: 30 · Berroon: 40
  • HealEmperooze: 45

Round inventory

Trinkets

4 trinkets · 4 types

Bargain Bin

The first Common monster you buy each day is free.

Gold Trophy

On Victory Gain $8.

Power Pouch

When you buy an item, give your monsters +2 Damage.

Sapphire Ring

Monsters in your shop have +10% Heal.