Ranked run
Scavenger
Run hlirru01rzsor1g · Sep 10, 2026, 1:34 AM

Trainer effect
Scavenger
Gain an additional copy of each non-unique Common or Uncommon Trinket from a gift.
Selected team
Round 8
Round result: win

Nekoffin
Tier 2 · Cost 20
Gain 2 random non-unique Common Trinkets.
No equipment observed on this monster.

Rattleghast
Tier 1 · Cost 10
Knockout adjacent allies and gain +10 Poison this battle for each ally Knockout.
No equipment observed on this monster.

Danuki
Tier 4 · Cost 50
On ally knockout, this gains 100% of their Damage for this battle. (Except other Danuki)
No equipment observed on this monster.

Shikitsune
Tier 3 · Cost 35
Knocked-out allies are revived and gain +20% Cooldown Speed for this battle.
No equipment observed on this monster.

Nekoffin
Tier 2 · Cost 20
Gain a random non-unique Common Trinket.
No equipment observed on this monster.

Vipair
Tier 3 · Cost 35
Gains +12 Poison permanently whenever you gain a Trinket.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Ghost × 4Nekoffin · Rattleghast · Danuki · Shikitsune
- Curio × 2Nekoffin · Vipair
- Toxic × 2Rattleghast · Vipair
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageNekoffin: 500 · Danuki: 40 · Shikitsune: 50 · Nekoffin: 250
- PoisonRattleghast: 1 · Vipair: 15
Round inventory
Trinkets
34 trinkets · 15 types

Bargain Bin
The first Common monster you buy each day is free.

Gold Nugget × 2
Increase Income by $3.

Junk × 7
Does nothing.

Power Pouch × 2
When you buy an item, give your monsters +2 Damage.

Poison Orb × 2
Your Toxic monsters have +3 Poison.

Wood Sword × 3
Your monsters have +5 Damage.

Scrap Sword
Your monsters have +2 Damage for each Common Trinket you have.

Small Club × 2
Your monsters with a Cooldown of 5 seconds or above have +20% Damage.

Locked Box
The next time you lose a battle, gain a random non-unique Trinket of the highest rarity your shop rank allows.

Topaz Ring × 2
Monsters in your shop have +10% Shield.

Quick Flag × 4
Your monsters in the leftmost column have +5% Cooldown Speed.

Gold Trophy × 3
On Victory Gain $8.

Training Weights × 2
+100 HP

Gold Bracelet
At the start of each day, give a random monster +8 Sell Value.

Silver Watch
When a monster levels up from a merge, it gains +15% Cooldown Speed.
