Ranked run

Bug Catcher

Run 7y7eqtsxow8tb8b · Jul 28, 2026, 2:40 AM

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Patch unknownUpdated Jul 28, 2026, 12:50 PM14 observed rounds
Outcomeunknown
Record104
MMR1816?
Tiermaster

Trainer effect

Bug Catcher

The first Bug monster you buy each round is free.

Selected team

Round 5

Round result: win

Open in Team Builder
Patch unknownUpdated Jul 28, 2026, 12:50 PM6 board slots5 trinkets
6 of 6board slots filled
Slot 1Level 2

Guardiant

Bug

Tier 1 · Cost 15

Cooldown3.5s
Multicast
Damage15
Ability / passive

After you buy a Bug monster, this gains +14 Damage.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 1

Velocect

BugFlying

Tier 1 · Cost 15

Cooldown3.5s
Multicast2
Damage15
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 2

Joltail

Electric

Tier 1 · Cost 15

Cooldown4.5s
Multicast
Damage2
Shock8
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 2 · Shiny

Stingarde

Bug

Tier 1 · Cost 10

Cooldown5s
Multicast
Damage300
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 3

Bumblebolt

BugElectric

Tier 1 · Cost 10

Cooldown2.5s
Multicast
Damage9
Shock3
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 1

Brawlmantis

BugFighting

Tier 2 · Cost 30

Cooldown5.5s
Multicast
Damage50
On Victory

This and Common allies gain +10 Damage permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Bug × 5Guardiant · Velocect · Stingarde · Bumblebolt · Brawlmantis
  • Electric × 2Joltail · Bumblebolt

Ability text matches

  • Guardiant references BugAfter you buy a Bug monster, this gains +14 Damage.Potential interaction with Velocect, Stingarde, Bumblebolt, Brawlmantis.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Bumblebolt + Velocect3,535 rounds together · 58% round win association3,535 observed win/loss round results
  • Guardiant + Velocect1,781 rounds together · 58% round win association1,781 observed win/loss round results
  • Joltail + Velocect1,639 rounds together · 53% round win association1,639 observed win/loss round results
  • Brawlmantis + Velocect1,482 rounds together · 57% round win association1,482 observed win/loss round results
  • Stingarde + Velocect1,389 rounds together · 62% round win association1,389 observed win/loss round results
  • Bumblebolt + Guardiant1,030 rounds together · 57% round win association1,030 observed win/loss round results
  • Guardiant + Stingarde981 rounds together · 61% round win association981 observed win/loss round results
  • Bumblebolt + Stingarde844 rounds together · 59% round win association844 observed win/loss round results
  • Bumblebolt + Joltail797 rounds together · 55% round win association797 observed win/loss round results
  • Brawlmantis + Bumblebolt637 rounds together · 59% round win association637 observed win/loss round results
  • Brawlmantis + Guardiant576 rounds together · 56% round win association576 observed win/loss round results
  • Brawlmantis + Stingarde389 rounds together · 61% round win association389 observed win/loss round results
  • Joltail + Stingarde345 rounds together · 60% round win association345 observed win/loss round results
  • Brawlmantis + Joltail248 rounds together · 56% round win association248 observed win/loss round results
  • Guardiant + Joltail247 rounds together · 59% round win association247 observed win/loss round results

Team toolkit

  • DamageGuardiant: 15 · Velocect: 15 · Joltail: 2 · Stingarde: 300 · Bumblebolt: 9 · Brawlmantis: 50
  • ShockJoltail: 8 · Bumblebolt: 3

Round inventory

Trinkets

5 trinkets · 3 types

Power Pouch

When you buy an item, give your monsters +2 Damage.

Quick Bell × 2

Monsters in your shop have +5% Cooldown Speed.

Gold Trophy × 2

On Victory Gain $8.