Ranked run

Bug Catcher

Run 7y7eqtsxow8tb8b · Jul 28, 2026, 2:40 AM

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Patch unknownUpdated Jul 28, 2026, 12:50 PM14 observed rounds
Outcomeunknown
Record104
MMR1816?
Tiermaster

Trainer effect

Bug Catcher

The first Bug monster you buy each round is free.

Selected team

Round 10

Round result: loss

Open in Team Builder
Patch unknownUpdated Jul 28, 2026, 12:50 PM6 board slots12 trinkets
6 of 6board slots filled
Slot 1Level 1

Stellagon

Dragon

Tier 5 · Cost 50

Cooldown6s
Multicast
Damage150
Ongoing

Adjacent allies with no abilities have +2 Multicast.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 1 · Shiny

Onsetra

Dragon

Tier 5 · Cost 50

Cooldown4s
Multicast
Damage100
Ability / passive

Adjacent allies apply their Ongoing abilities 1 additional time(s).

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 3

Brawlmantis

BugFighting

Tier 2 · Cost 30

Cooldown5.5s
Multicast
Damage150
On Victory

This and Common allies gain +30 Damage permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 3 · Shiny

Stingarde

Bug

Tier 1 · Cost 10

Cooldown5s
Multicast
Damage450
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 2

Formiqueen

Bug

Tier 3 · Cost 25

Cooldown4s
Multicast
Damage120
Ongoing

Adjacent Common allies have +67% Cooldown Speed.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 3

Velocect

BugFlying

Tier 1 · Cost 15

Cooldown3.5s
Multicast4
Damage25
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Bug × 4Brawlmantis · Stingarde · Formiqueen · Velocect
  • Dragon × 2Stellagon · Onsetra

Ability text matches

No exact ability text references another represented board type.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Formiqueen + Velocect3,194 rounds together · 53% round win association3,194 observed win/loss round results
  • Formiqueen + Onsetra1,852 rounds together · 53% round win association1,852 observed win/loss round results
  • Brawlmantis + Velocect1,438 rounds together · 58% round win association1,438 observed win/loss round results
  • Stingarde + Velocect1,343 rounds together · 63% round win association1,343 observed win/loss round results
  • Onsetra + Velocect1,087 rounds together · 49% round win association1,087 observed win/loss round results
  • Stellagon + Velocect933 rounds together · 47% round win association933 observed win/loss round results
  • Formiqueen + Stellagon812 rounds together · 48% round win association812 observed win/loss round results
  • Onsetra + Stellagon749 rounds together · 47% round win association749 observed win/loss round results
  • Formiqueen + Stingarde556 rounds together · 53% round win association556 observed win/loss round results
  • Brawlmantis + Formiqueen550 rounds together · 58% round win association550 observed win/loss round results
  • Brawlmantis + Stingarde368 rounds together · 61% round win association368 observed win/loss round results
  • Stellagon + Stingarde170 rounds together · 53% round win association170 observed win/loss round results
  • Onsetra + Stingarde123 rounds together · 55% round win association123 observed win/loss round results
  • Brawlmantis + Onsetra71 rounds together · 58% round win association71 observed win/loss round results
  • Brawlmantis + Stellagon35 rounds together · 54% round win association35 observed win/loss round results

Team toolkit

  • DamageStellagon: 150 · Onsetra: 100 · Brawlmantis: 150 · Stingarde: 450 · Formiqueen: 120 · Velocect: 25

Round inventory

Trinkets

12 trinkets · 7 types

Power Pouch

When you buy an item, give your monsters +2 Damage.

Quick Bell × 2

Monsters in your shop have +5% Cooldown Speed.

Gold Trophy × 2

On Victory Gain $8.

Gold Bar

At the start of each day, gain $10.

Bug Net × 2

Bug monsters in the shop cost 3 less.

Market License × 2

Increase shop rank by 1.

Link Cable × 2

All of your team's monsters are now considered adjacent to each other.