Ranked run
Mad Scientist
Run i3hbx2dfyjbwnsu · Aug 30, 2026, 6:35 PM

Trainer effect
Mad Scientist
On day 7, transform monsters on your active team into random level 1 Legendary monsters.
Selected team
Round 9
Round result: win

Opalion
Tier 4 · Cost 50
Trigger 2 random Rock allies. (Except other Opalion)
No equipment observed on this monster.

Tsunamere
Tier 5 · Cost 55
Level up all adjacent allies for this battle (max level 3).
No equipment observed on this monster.

Steamscuttle
Tier 3 · Cost 40
Charge adjacent Fire and Water allies by 1 second(s). (Steamscuttle can't receive charge)
No equipment observed on this monster.

Bonshell
Tier 2 · Cost 20
+200 Damage and +200 Shield for this battle.
No equipment observed on this monster.

Cairnage
Tier 5 · Cost 55
Allies gain Damage for this battle equal to 1.2x their Shield.
No equipment observed on this monster.

Ninflora
Tier 4 · Cost 50
This and your Grass allies gain +40% Cooldown Speed permanently.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Rock × 3Opalion · Bonshell · Cairnage
- Grass × 2Bonshell · Ninflora
- Water × 2Tsunamere · Steamscuttle
Ability text matches
- Opalion references RockTrigger 2 random Rock allies. (Except other Opalion)Potential interaction with Bonshell, Cairnage.
- Steamscuttle references WaterCharge adjacent Fire and Water allies by 1 second(s). (Steamscuttle can't receive charge)Potential interaction with Tsunamere.
- Ninflora references GrassThis and your Grass allies gain +40% Cooldown Speed permanently.Potential interaction with Bonshell.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- BurnSteamscuttle: 5
- DamageNinflora: 100
- HealTsunamere: 400 · Steamscuttle: 30
- ShieldOpalion: 84 · Bonshell: 200 · Cairnage: 500
Round inventory
Trinkets
6 trinkets · 5 types

Bargain Bin
The first Common monster you buy each day is free.

Tempo Charm × 2
On Battle Start A random monster gains +5% Cooldown Speed permanently.

Gold Trophy
On Victory Gain $8.

Small Club
Your monsters with a Cooldown of 5 seconds or above have +20% Damage.

Haste Orb
Your monsters have +15% Cooldown Speed.
