Ranked run
Mad Scientist
Run i3hbx2dfyjbwnsu · Aug 30, 2026, 6:35 PM

Trainer effect
Mad Scientist
On day 7, transform monsters on your active team into random level 1 Legendary monsters.
Selected team
Round 6
Round result: loss

Swoonet
Tier 1 · Cost 10
This only needs 2 copies to level up. This can level up indefinitely.
No equipment observed on this monster.

Bunchop
Tier 1 · Cost 15
Your team has +60 HP. On Victory Increase this ability's HP bonus by +120.
No equipment observed on this monster.

Aviarab
Tier 2 · Cost 20
On Bought Give the next Flying monster you buy +1 Multicast.
No equipment observed on this monster.

Swoonet
Tier 1 · Cost 10
This only needs 2 copies to level up. This can level up indefinitely.
No equipment observed on this monster.

Brimtoad
Tier 2 · Cost 30
+5 Burn and +5 Poison permanently.
No equipment observed on this monster.

Leafleap
Tier 1 · Cost 15
On Bought Give all monsters in the shop +10 Damage for the rest of the run.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Bug × 2Aviarab · Leafleap
- Flying × 2Swoonet · Aviarab
Ability text matches
- Aviarab references FlyingOn Bought Give the next Flying monster you buy +1 Multicast.Potential interaction with Swoonet, Swoonet.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- BurnBrimtoad: 5
- DamageSwoonet: 30 · Bunchop: 100 · Aviarab: 15 · Swoonet: 30 · Leafleap: 80
- HealSwoonet: 30 · Swoonet: 30
- PoisonBrimtoad: 5
Round inventory
Trinkets
4 trinkets · 3 types

Bargain Bin
The first Common monster you buy each day is free.

Tempo Charm × 2
On Battle Start A random monster gains +5% Cooldown Speed permanently.

Gold Trophy
On Victory Gain $8.
