Ranked run
Black Belt
Run f3l1kom203tmbce · Sep 16, 2026, 7:29 AM

Trainer effect
Black Belt
On Battle Start If you have exactly 1 Fighting monster on your team, activate its On Victory ability.
Selected team
Round 13
Round result: win

Snapscald
Tier 4 · Cost 50
Trigger this when an ally of level 3 or above casts. (Except other Snapscald)
No equipment observed on this monster.

Sukoi
Tier 2 · Cost 20
On the first cast, level up the ally above for this battle (max level 4).
No equipment observed on this monster.

Sukoi
Tier 2 · Cost 20
On the first cast, level up the ally above for this battle (max level 4).
No equipment observed on this monster.

Gachapod
Tier 5 · Cost 60
When this triggers, gain 3 random non-unique Common Trinkets, then improve this ability for this battle.
No equipment observed on this monster.

Beetdown
Tier 1 · Cost 10
+300 Damage permanently.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Water × 2Snapscald · Sukoi
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- BurnSnapscald: 10
- DamageGachapod: 300 · Beetdown: 105
- HealSnapscald: 50 · Sukoi: 80 · Sukoi: 80
Round inventory
Trinkets
53 trinkets · 27 types

Tempo Charm × 2
On Battle Start A random monster gains +5% Cooldown Speed permanently.

Gold Nugget × 3
Increase Income by $3.

Gold Trophy × 7
On Victory Gain $8.

Membership Card × 2
You can use 1 additional Item each day.

Power Crown
Your top middle monster has +20 Damage.

Gold Bracelet
At the start of each day, give a random monster +8 Sell Value.

Earth Crest
On Battle Start Your monsters in the rightmost column gain +10% Shield permanently.

Power Band
Give the first monster you buy each day +20 Damage.

Training Weights × 2
+100 HP

Sapphire Ring × 3
Monsters in your shop have +10% Heal.

Poison Orb
Your Toxic monsters have +3 Poison.

Small Club
Your monsters with a Cooldown of 5 seconds or above have +20% Damage.

Metronome × 2
When your monsters cast, they gain +10 Damage for this battle.

Barbell × 2
+5000 HP

Winged Crown
Your top middle monster has +1 Multicast.

Quick Bell × 4
Monsters in your shop have +5% Cooldown Speed.

Fire Bell
Fire monsters in your shop have +5 Burn.

Sea Crest × 2
On Battle Start Your monsters in the rightmost column gain +10% Heal permanently.

Topaz Amulet × 2
You receive 25% more Shield.

Terrarium × 2
Your Bug monsters have +20% Damage.

Quick Flag × 2
Your monsters in the leftmost column have +5% Cooldown Speed.

Treasure Map × 3
Your next Trinket gift choices are 1 rarity tier higher.

Boxing Glove
On Victory Your team gains +5 Damage permanently.

Topaz Ring
Monsters in your shop have +10% Shield.

Power Pouch × 3
When you buy an item, give your monsters +2 Damage.

Wood Sword
Your monsters have +5 Damage.

Mighty Bell
Monsters in your shop have +300 Damage.
