Ranked run
Black Belt
Run cuavuunv5k4tgxw · Sep 10, 2026, 12:58 PM

Trainer effect
Black Belt
On Battle Start If you have exactly 1 Fighting monster on your team, activate its On Victory ability.
Selected team
Round 4
Round result: win

Swoonet
Tier 1 · Cost 10
This only needs 2 copies to level up. This can level up indefinitely.
No equipment observed on this monster.

Bonshell
Tier 2 · Cost 20
+100 Damage and +100 Shield for this battle.
No equipment observed on this monster.

Sukoi
Tier 2 · Cost 20
On the first cast, level up the ally above for this battle (max level 3).
No equipment observed on this monster.

Beetdown
Tier 1 · Cost 10
+250 Damage permanently.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Grass × 2Bonshell · Beetdown
- Water × 2Swoonet · Sukoi
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageSwoonet: 30 · Beetdown: 105
- HealSwoonet: 30 · Sukoi: 80
- ShieldBonshell: 100
Round inventory
Trinkets
3 trinkets · 2 types

Tempo Charm × 2
On Battle Start A random monster gains +5% Cooldown Speed permanently.

Training Weights
+100 HP
