Ranked run

Swim Coach

Run wn2i06t3lu1obl8 · Sep 4, 2026, 12:09 AM

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Patch unknownUpdated Sep 4, 2026, 1:38 AM10 observed rounds
Outcomeunknown
Record46
MMR1999?
Tiermaster

Trainer effect

Swim Coach

Gain a random Water monster each day.

Selected team

Round 9

Round result: loss

Open in Team Builder
Patch unknownUpdated Sep 4, 2026, 1:38 AM6 board slots17 trinkets
6 of 6board slots filled
Slot 1Level 2

Pyrokami

Fire

Tier 3 · Cost 25

Cooldown4s
Multicast
Burn10
On Cast

+20 Burn for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 3

Steamscuttle

FireWater

Tier 3 · Cost 40

Cooldown2.5s
Multicast
Burn15
Heal90
On Cast

Charge adjacent Fire and Water allies by 3 second(s). (Steamscuttle can't receive charge)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 2

Sukoi

Water

Tier 2 · Cost 20

Cooldown3s
Multicast
Heal80
On Cast

On the first cast, level up the ally above for this battle (max level 4).

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 1

Pyrokami

Fire

Tier 3 · Cost 25

Cooldown4s
Multicast
Burn5
On Cast

+10 Burn for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 1

Oniclaw

Fire

Tier 4 · Cost 50

Cooldown6s
Multicast
Burn5
Damage100
Ability / passive

Whenever your team inflicts Burn, gain +50% Damage this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 1

Saberhorn

Dragon

Tier 5 · Cost 60

Cooldown8s
Multicast
Damage100
On Cast

Give the ally in front +1 Multicast and increase this monster's Cooldown by 8 seconds for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Fire × 3Pyrokami · Steamscuttle · Oniclaw
  • Water × 2Steamscuttle · Sukoi

Ability text matches

  • Steamscuttle references FireCharge adjacent Fire and Water allies by 3 second(s). (Steamscuttle can't receive charge)Potential interaction with Pyrokami, Pyrokami, Oniclaw.
  • Steamscuttle references WaterCharge adjacent Fire and Water allies by 3 second(s). (Steamscuttle can't receive charge)Potential interaction with Sukoi.

Recent pair signals

Current Balance 22 · recent ranked rounds.

No recent pair results are available for these board pairs.

Team toolkit

  • BurnPyrokami: 10 · Steamscuttle: 15 · Pyrokami: 5 · Oniclaw: 5
  • DamageOniclaw: 100 · Saberhorn: 100
  • HealSteamscuttle: 90 · Sukoi: 80

Round inventory

Trinkets

17 trinkets · 12 types

Tempo Charm

On Battle Start A random monster gains +5% Cooldown Speed permanently.

Bargain Bin

The first Common monster you buy each day is free.

Quick Bell × 2

Monsters in your shop have +5% Cooldown Speed.

Quick Flag

Your monsters in the leftmost column have +5% Cooldown Speed.

Junk × 5

Does nothing.

Gold Bracelet

At the start of each day, give a random monster +8 Sell Value.

Terrarium

Your Bug monsters have +20% Damage.

Link Cable

All of your team's monsters are now considered adjacent to each other.

Blitz Bell

Monsters in your shop have +30% Cooldown Speed.

Gold-o-matic

Increase Income by $30.

Fool's Gold

Increase Income by $15. The shop no longer stocks Item.

Treasure Map

Your next Trinket gift choices are 1 rarity tier higher.