Ranked run
Swim Coach
Run wn2i06t3lu1obl8 · Sep 4, 2026, 12:09 AM

Trainer effect
Swim Coach
Gain a random Water monster each day.
Selected team
Round 10
Round result: loss

Pyrokami
Tier 3 · Cost 25
+20 Burn for this battle.
No equipment observed on this monster.

Sukoi
Tier 2 · Cost 20
On the first cast, level up the ally above for this battle (max level 4).
No equipment observed on this monster.

Steamscuttle
Tier 3 · Cost 40
Charge adjacent Fire and Water allies by 3 second(s). (Steamscuttle can't receive charge)
No equipment observed on this monster.

Steamscuttle
Tier 3 · Cost 40
Charge adjacent Fire and Water allies by 1 second(s). (Steamscuttle can't receive charge)
No equipment observed on this monster.

Oniclaw
Tier 4 · Cost 50
Whenever your team inflicts Burn, gain +100% Damage this battle.
No equipment observed on this monster.

Pyrokami
Tier 3 · Cost 25
+10 Burn for this battle.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Fire × 3Pyrokami · Steamscuttle · Oniclaw
- Water × 2Sukoi · Steamscuttle
Ability text matches
- Steamscuttle references FireCharge adjacent Fire and Water allies by 3 second(s). (Steamscuttle can't receive charge)Potential interaction with Pyrokami, Steamscuttle, Oniclaw, Pyrokami.
- Steamscuttle references WaterCharge adjacent Fire and Water allies by 3 second(s). (Steamscuttle can't receive charge)Potential interaction with Sukoi, Steamscuttle.
- Steamscuttle references FireCharge adjacent Fire and Water allies by 1 second(s). (Steamscuttle can't receive charge)Potential interaction with Pyrokami, Steamscuttle, Oniclaw, Pyrokami.
- Steamscuttle references WaterCharge adjacent Fire and Water allies by 1 second(s). (Steamscuttle can't receive charge)Potential interaction with Sukoi, Steamscuttle.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- BurnPyrokami: 10 · Steamscuttle: 15 · Steamscuttle: 5 · Oniclaw: 5 · Pyrokami: 5
- DamageOniclaw: 100
- HealSukoi: 80 · Steamscuttle: 90 · Steamscuttle: 30
Round inventory
Trinkets
18 trinkets · 13 types

Tempo Charm
On Battle Start A random monster gains +5% Cooldown Speed permanently.

Bargain Bin
The first Common monster you buy each day is free.

Quick Bell × 2
Monsters in your shop have +5% Cooldown Speed.

Quick Flag
Your monsters in the leftmost column have +5% Cooldown Speed.

Junk × 5
Does nothing.

Gold Bracelet
At the start of each day, give a random monster +8 Sell Value.

Terrarium
Your Bug monsters have +20% Damage.

Link Cable
All of your team's monsters are now considered adjacent to each other.

Blitz Bell
Monsters in your shop have +30% Cooldown Speed.

Gold-o-matic
Increase Income by $30.

Fool's Gold
Increase Income by $15. The shop no longer stocks Item.

Zenith Stone
When your monsters gain stats, they gain +80% more (except Multicast).

Haste Crown
Your top middle monster has +30% Cooldown Speed.
