Ranked run

Lucky Girl

Run mhkb4nwqq8qvqpx · Sep 16, 2026, 3:40 AM

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Patch unknownUpdated Sep 16, 2026, 4:52 AM12 observed rounds
Outcomeunknown
Record102
MMR1319?
Tierbronze

Trainer effect

Lucky Girl

SHINY monsters are more likely to appear.

Selected team

Round 6

Round result: win

Open in Team Builder
Patch unknownUpdated Sep 16, 2026, 4:52 AM4 board slots11 trinkets
4 of 6board slots filled
Slot 1Level 1

Lumijel

Water

Tier 3 · Cost 35

Cooldown5s
Multicast
Damage20
Heal30
On Battle Start

Allies of level 3 or above gain +20 Damage and +20 Heal permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 2

Nekoffin

CurioGhost

Tier 2 · Cost 20

Cooldown13s
Multicast
Damage500
On Knocked Out

Gain 2 random non-unique Common Trinkets.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 3

Rattleghast

GhostToxic

Tier 1 · Cost 10

Cooldown3.5s
Multicast
Poison1
On Battle Start

Knockout adjacent allies and gain +15 Poison this battle for each ally Knockout.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 3 · Shiny

Ratacomb

Ghost

Tier 1 · Cost 15

Cooldown4s
Multicast
Damage60
On Knocked Out

+3 Multicast permanently. Revives itself once per battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Ghost × 3Nekoffin · Rattleghast · Ratacomb

Ability text matches

No exact ability text references another represented board type.

Recent pair signals

Current Balance 22 · recent ranked rounds.

No recent pair results are available for these board pairs.

Team toolkit

  • DamageLumijel: 20 · Nekoffin: 500 · Ratacomb: 60
  • HealLumijel: 30
  • PoisonRattleghast: 1

Round inventory

Trinkets

11 trinkets · 9 types

Bargain Bin

The first Common monster you buy each day is free.

Gold Nugget

Increase Income by $3.

Tempo Charm × 2

On Battle Start A random monster gains +5% Cooldown Speed permanently.

Gold Trophy × 2

On Victory Gain $8.

Boxing Glove

On Victory Your team gains +5 Damage permanently.

Locked Box

The next time you lose a battle, gain a random non-unique Trinket of the highest rarity your shop rank allows.

Quick Bell

Monsters in your shop have +5% Cooldown Speed.

Fool's Gold

Increase Income by $15. The shop no longer stocks Item.

Market License

Increase shop rank by 1.