Ranked run

Lucky Girl

Run mhkb4nwqq8qvqpx · Sep 16, 2026, 3:40 AM

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Patch unknownUpdated Sep 16, 2026, 4:52 AM12 observed rounds
Outcomeunknown
Record102
MMR1319?
Tierbronze

Trainer effect

Lucky Girl

SHINY monsters are more likely to appear.

Selected team

Round 11

Round result: loss

Open in Team Builder
Patch unknownUpdated Sep 16, 2026, 4:52 AM5 board slots27 trinkets
5 of 6board slots filled
Slot 1Level 3

Lumijel

Water

Tier 3 · Cost 35

Cooldown5s
Multicast
Damage60
Heal90
On Battle Start

Allies of level 3 or above gain +60 Damage and +60 Heal permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 2 · Shiny

Shikitsune

Ghost

Tier 3 · Cost 35

Cooldown3s
Multicast
Damage100
On Cast

Knocked-out allies are revived and gain +48% Cooldown Speed for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 2

Nekoffin

CurioGhost

Tier 2 · Cost 20

Cooldown13s
Multicast
Damage500
On Knocked Out

Gain 2 random non-unique Common Trinkets.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 3 · Shiny

Ratacomb

Ghost

Tier 1 · Cost 15

Cooldown4s
Multicast
Damage60
On Knocked Out

+3 Multicast permanently. Revives itself once per battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 3

Petrirex

GhostRock

Tier 3 · Cost 40

Cooldown5.5s
Multicast
Damage150
On Cast

Knockout adjacent allies and gain +150 Shield and +150 Damage permanently for each ally Knockout.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Ghost × 4Shikitsune · Nekoffin · Ratacomb · Petrirex

Ability text matches

No exact ability text references another represented board type.

Recent pair signals

Current Balance 22 · recent ranked rounds.

No recent pair results are available for these board pairs.

Team toolkit

  • DamageLumijel: 60 · Shikitsune: 100 · Nekoffin: 500 · Ratacomb: 60 · Petrirex: 150
  • HealLumijel: 90

Round inventory

Trinkets

27 trinkets · 15 types

Bargain Bin

The first Common monster you buy each day is free.

Gold Nugget × 3

Increase Income by $3.

Tempo Charm × 3

On Battle Start A random monster gains +5% Cooldown Speed permanently.

Gold Trophy × 4

On Victory Gain $8.

Boxing Glove × 4

On Victory Your team gains +5 Damage permanently.

Locked Box × 2

The next time you lose a battle, gain a random non-unique Trinket of the highest rarity your shop rank allows.

Quick Bell × 2

Monsters in your shop have +5% Cooldown Speed.

Fool's Gold

Increase Income by $15. The shop no longer stocks Item.

Market License

Increase shop rank by 1.

Haste Crown

Your top middle monster has +30% Cooldown Speed.

Sapphire Amulet

You receive 25% more Heal.

Rigged Dice

The first shop each day stocks only the rarest monsters and items your shop rank allows.

Sapphire Ring

Monsters in your shop have +10% Heal.

Topaz Ring

Monsters in your shop have +10% Shield.

Scrap Sword

Your monsters have +2 Damage for each Common Trinket you have.