Ranked run

Monster Ranger

Run 9bkp1frp5o2t4h0 · Jul 29, 2026, 8:10 PM

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Patch unknownUpdated Jul 29, 2026, 9:20 PM11 observed rounds
Outcomeunknown
Record101
MMR1405?
Tiermaster

Trainer effect

Monster Ranger

Start with a random Uncommon monster. Gain another level 1 monster of the same species every 2 days.

Selected team

Round 5

Round result: win

Open in Team Builder
Patch unknownUpdated Jul 29, 2026, 9:20 PM6 board slots2 trinkets
6 of 6board slots filled
Slot 1Level 2

Electranade

Electric

Tier 2 · Cost 25

Cooldown4.5s
Multicast
Shock50
On Cast

Knockout self.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 1

Cherubble

Rock

Tier 3 · Cost 25

Cooldown4s
Multicast
Shield100
On Cast

Give adjacent allies Protect 1.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 1

Electranade

Electric

Tier 2 · Cost 25

Cooldown4.5s
Multicast
Shock25
On Cast

Knockout self.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 1

Boomagon

Dragon

Tier 2 · Cost 30

Cooldown6s
Multicast
Damage40
On Cast

Give the ally behind +4% Cooldown Speed permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 1

Humbolt

ElectricFlying

Tier 3 · Cost 25

Cooldown4s
Multicast2
Damage30
Shock1
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 1

Velocect

BugFlying

Tier 1 · Cost 15

Cooldown3.5s
Multicast2
Damage15
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Electric × 2Electranade · Humbolt
  • Flying × 2Humbolt · Velocect

Ability text matches

No exact ability text references another represented board type.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Boomagon + Cherubble2,669 rounds together · 56% round win association2,669 observed win/loss round results
  • Cherubble + Velocect2,582 rounds together · 52% round win association2,582 observed win/loss round results
  • Electranade + Velocect2,329 rounds together · 54% round win association2,329 observed win/loss round results
  • Boomagon + Velocect1,774 rounds together · 47% round win association1,774 observed win/loss round results
  • Cherubble + Electranade1,394 rounds together · 51% round win association1,394 observed win/loss round results
  • Boomagon + Electranade702 rounds together · 46% round win association702 observed win/loss round results
  • Humbolt + Velocect657 rounds together · 47% round win association657 observed win/loss round results
  • Boomagon + Humbolt506 rounds together · 49% round win association506 observed win/loss round results
  • Electranade + Humbolt379 rounds together · 50% round win association379 observed win/loss round results
  • Cherubble + Humbolt293 rounds together · 54% round win association293 observed win/loss round results

Team toolkit

  • DamageBoomagon: 40 · Humbolt: 30 · Velocect: 15
  • ShieldCherubble: 100
  • ShockElectranade: 50 · Electranade: 25 · Humbolt: 1

Round inventory

Trinkets

2 trinkets · 2 types

Power Pouch

When you buy an item, give every monster on your team and bench +2 Damage permanently.

Market License

Increase shop rank by 1.