Ranked run

Monster Ranger

Run 9bkp1frp5o2t4h0 · Jul 29, 2026, 8:10 PM

Back to profile
Patch unknownUpdated Jul 29, 2026, 9:20 PM11 observed rounds
Outcomeunknown
Record101
MMR1405?
Tiermaster

Trainer effect

Monster Ranger

Start with a random Uncommon monster. Gain another level 1 monster of the same species every 2 days.

Selected team

Round 3

Round result: win

Open in Team Builder
Patch unknownUpdated Jul 29, 2026, 9:20 PM6 board slots1 trinkets
6 of 6board slots filled
Slot 1Level 1

Electranade

Electric

Tier 2 · Cost 25

Cooldown4.5s
Multicast
Shock25
On Cast

Knockout self.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 2

Bumblebolt

BugElectric

Tier 1 · Cost 10

Cooldown2.5s
Multicast
Damage6
Shock2
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 1

Velocect

BugFlying

Tier 1 · Cost 15

Cooldown3.5s
Multicast2
Damage15
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 1

Frizzly

Electric

Tier 2 · Cost 25

Cooldown7s
Multicast
Damage1
Shock8
On Battle Start

Trigger this.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 1

Velocect

BugFlying

Tier 1 · Cost 15

Cooldown3.5s
Multicast2
Damage15
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 1

Electranade

Electric

Tier 2 · Cost 25

Cooldown4.5s
Multicast
Shock25
On Cast

Knockout self.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Electric × 3Electranade · Bumblebolt · Frizzly
  • Bug × 2Bumblebolt · Velocect

Ability text matches

No exact ability text references another represented board type.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Bumblebolt + Velocect4,046 rounds together · 58% round win association4,046 observed win/loss round results
  • Electranade + Velocect2,329 rounds together · 54% round win association2,329 observed win/loss round results
  • Frizzly + Velocect1,349 rounds together · 52% round win association1,349 observed win/loss round results
  • Bumblebolt + Electranade660 rounds together · 65% round win association660 observed win/loss round results
  • Bumblebolt + Frizzly515 rounds together · 55% round win association515 observed win/loss round results
  • Frizzly + Electranade256 rounds together · 53% round win association256 observed win/loss round results

Team toolkit

  • DamageBumblebolt: 6 · Velocect: 15 · Frizzly: 1 · Velocect: 15
  • ShockElectranade: 25 · Bumblebolt: 2 · Frizzly: 8 · Electranade: 25

Round inventory

Trinkets

1 trinkets · 1 types

Power Pouch

When you buy an item, give every monster on your team and bench +2 Damage permanently.