Ranked run
Monster Ranger
Run 9bkp1frp5o2t4h0 · Jul 29, 2026, 8:10 PM

Trainer effect
Monster Ranger
Start with a random Uncommon monster. Gain another level 1 monster of the same species every 2 days.
Selected team
Round 11
Round result: win

Electranade
Tier 2 · Cost 25
Knockout self.
No equipment observed on this monster.

Cherubble
Tier 3 · Cost 25
Give adjacent allies Protect 1.
No equipment observed on this monster.

Humbolt
Tier 3 · Cost 25
Ability details unavailable.
No equipment observed on this monster.

Boomagon
Tier 2 · Cost 30
Give the ally behind +8% Cooldown Speed permanently.
No equipment observed on this monster.

Galvanine
Tier 5 · Cost 50
+50% Cooldown Speed and +4 Shock for this battle.
No equipment observed on this monster.

Saberhorn
Tier 5 · Cost 60
Give the ally in front +2 Multicast and increase this monster's Cooldown by 6 seconds for this battle.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Electric × 3Electranade · Humbolt · Galvanine
- Dragon × 2Boomagon · Saberhorn
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 12 · recent ranked rounds.
- Boomagon + Cherubble2,658 rounds together · 56% round win association2,658 observed win/loss round results
- Boomagon + Saberhorn1,550 rounds together · 60% round win association1,550 observed win/loss round results
- Cherubble + Electranade1,393 rounds together · 51% round win association1,393 observed win/loss round results
- Cherubble + Saberhorn1,018 rounds together · 53% round win association1,018 observed win/loss round results
- Boomagon + Electranade702 rounds together · 46% round win association702 observed win/loss round results
- Boomagon + Humbolt505 rounds together · 49% round win association505 observed win/loss round results
- Boomagon + Galvanine385 rounds together · 47% round win association385 observed win/loss round results
- Galvanine + Saberhorn380 rounds together · 48% round win association380 observed win/loss round results
- Electranade + Humbolt379 rounds together · 50% round win association379 observed win/loss round results
- Cherubble + Humbolt293 rounds together · 54% round win association293 observed win/loss round results
- Galvanine + Humbolt274 rounds together · 51% round win association274 observed win/loss round results
- Cherubble + Galvanine164 rounds together · 43% round win association164 observed win/loss round results
- Humbolt + Saberhorn155 rounds together · 54% round win association155 observed win/loss round results
- Electranade + Galvanine69 rounds together · 48% round win association69 observed win/loss round results
- Electranade + Saberhorn46 rounds together · 30% round win association46 observed win/loss round results
Team toolkit
- DamageHumbolt: 40 · Boomagon: 40 · Galvanine: 20 · Saberhorn: 100
- ShieldCherubble: 100
- ShockElectranade: 75 · Humbolt: 1 · Galvanine: 12
Round inventory
Trinkets
8 trinkets · 6 types

Power Pouch
When you buy an item, give every monster on your team and bench +2 Damage permanently.

Market License
Increase shop rank by 1.

Warhorn
On Battle Start Your monsters gain +10 Damage permanently.

Power Crown
Your top middle monster has +20 Damage.

Winged Crown
Your top middle monster has +1 Multicast.

Metronome × 3
Whenever one of your monsters casts, it gains +10 Damage for that battle.
