Ranked run

Masked Man

Run rei5jduyfoqmft6 · Jul 13, 2026, 7:45 AM

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Patch unknownUpdated Jul 25, 2026, 11:37 AM10 observed rounds
Outcomeunknown
Record91
MMR1813?
Tierdiamond

Trainer effect

Masked Man

Every 4 days, choose a trainer and gain their ability.

Selected team

Round 16

Round result: win

Build code unavailable
Patch unknownUpdated Jul 25, 2026, 11:37 AM6 board slots82 trinkets
6 of 6board slots filled
Slot 1Level 4 · Shiny

Dryadell

Grass

Tier 4 · Cost 45

Cooldown5s
Multicast12
Damage140
On Cast

Trigger the Grass ally above.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 2

Berroon

Grass

Tier 2 · Cost 20

Cooldown4s
Multicast
Damage40
On Battle Start

Increase next day's Item limit by 2.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 4 · Shiny

Wishwash

Water

Tier 4 · Cost 40

Cooldown3.5s
Multicast
Heal3,600
On Battle Start

Gain a random Mythical trinket.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 4

Craghorn

GrassRock

Tier 2 · Cost 25

Cooldown6s
Multicast
Damage80
Shield80
Ability / passive

When you use an item, this gains +120 Damage and Shield.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 4 · Shiny

Coalem

FireRock

Tier 4 · Cost 45

Cooldown5s
Multicast
Burn240
Shield5,400
On Battle Start

Trigger this and gain +540 Shield permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 4

Draconarch

Dragon

Tier 5 · Cost 60

Cooldown5s
Multicast24
Damage100
On Cast

Activate the On Battle Start abilities of adjacent allies and increase this monster's Cooldown by 1 for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Grass × 3Dryadell · Berroon · Craghorn
  • Rock × 2Craghorn · Coalem

Ability text matches

  • Dryadell references GrassTrigger the Grass ally above.Potential interaction with Berroon, Craghorn.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Craghorn + Berroon4,440 rounds together · 61% round win association4,440 observed win/loss round results
  • Craghorn + Dryadell2,416 rounds together · 70% round win association2,416 observed win/loss round results
  • Berroon + Dryadell2,285 rounds together · 70% round win association2,285 observed win/loss round results
  • Berroon + Draconarch1,489 rounds together · 67% round win association1,489 observed win/loss round results
  • Craghorn + Draconarch1,136 rounds together · 69% round win association1,136 observed win/loss round results
  • Coalem + Draconarch1,013 rounds together · 54% round win association1,013 observed win/loss round results
  • Berroon + Coalem786 rounds together · 66% round win association786 observed win/loss round results
  • Draconarch + Dryadell772 rounds together · 70% round win association772 observed win/loss round results
  • Craghorn + Coalem586 rounds together · 63% round win association586 observed win/loss round results
  • Coalem + Dryadell471 rounds together · 63% round win association471 observed win/loss round results
  • Draconarch + Wishwash377 rounds together · 58% round win association377 observed win/loss round results
  • Berroon + Wishwash320 rounds together · 67% round win association320 observed win/loss round results
  • Coalem + Wishwash208 rounds together · 66% round win association208 observed win/loss round results
  • Craghorn + Wishwash134 rounds together · 66% round win association134 observed win/loss round results
  • Dryadell + Wishwash118 rounds together · 71% round win association118 observed win/loss round results

Team toolkit

  • BurnCoalem: 240
  • DamageDryadell: 140 · Berroon: 40 · Craghorn: 80 · Draconarch: 100
  • HealWishwash: 3,600
  • ShieldCraghorn: 80 · Coalem: 5,400

Round inventory

Trinkets

82 trinkets · 35 types

Power Pouch × 2

When you buy an item, give your monsters +2 Damage.

Mysterious Mask × 4

Choose a trainer and gain their ability.

Gold Nugget

At the start of each day, gain $3.

Gold Trophy × 2

On Victory Gain $8.

Bug Net

Bug monsters in the shop cost 3 less.

Power Crown

Your top middle monster has +20 Damage.

Poison Orb

Your Toxic monsters have +3 Poison.

Market License

Increase shop rank by 1.

Membership Card

When you buy an item, +1 free rerolls.

Blitz Bell × 5

Monsters in your shop have +30% Cooldown Speed.

Topaz Amulet × 3

You receive 25% more Shield.

Silver Watch

When a monster levels up, it gains +15% Cooldown Speed.

Terrarium

Your Bug monsters have +20% Damage.

Ancient Plume

On Battle Start If you only have 1 monster, give it +1 Multicast permanently and destroy this.

Warhorn × 2

On Battle Start Your monsters gain +10 Damage permanently.

Speed Crest

Your monsters in the rightmost column have +20% Cooldown Speed.

Power Bell

Monsters in your shop have +25 Damage.

Fancy Sword × 7

Your monsters have +3% for each trinket you have.

VIP Pass

Your shop no longer stocks anything Common or Uncommon.

Haste Orb × 5

Your monsters have +15% Cooldown Speed.

Repeater Charm

Your monsters' On Battle Start abilities activate an additional time.

Haste Crown

Your top middle monster has +30% Cooldown Speed.

Echo Bell

When you buy a 0 cost item, use it an additional time.

Razor Beak × 2

Your Flying monsters have +1 Multicast.

Zenith Stone × 4

When your monsters gain stats, they gain +80% more (except Multicast).

Excalibur × 6

Your monsters have +350 Damage.

Winged Crown

Your top middle monster has +1 Multicast.

Metronome × 5

When your monster cast, they gain +10 Damage for this battle.

Barbell × 4

+5000 HP

Mighty Bell × 3

Monsters in your shop have +200 Damage.

Ultra Duplicator

Whenever you get a Trinket from a gift, gain an additional copy.

Rainbow Pearl × 2

All monsters in your shop are SHINY.

Holy Grail × 2

On Victory Gain $100.

Master Crown × 2

Your top middle monster has +80% stats (except Cooldown and Multicast).

Mega Upgrade Disc × 5

The next monster to reach level 3 is leveled up again, then destroy this.