Ranked run

Twins

Run dx1ca6gfcby4b6p · Sep 15, 2026, 2:07 PM

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Patch unknownUpdated Sep 16, 2026, 7:26 AM6 observed rounds
Outcomeunknown
Record42
MMR1048?
Tierbronze

Trainer effect

Twins

When monsters merge into level 3, gain an exact copy.

Selected team

Round 25

Round result: win

Build code unavailable
Patch unknownUpdated Sep 16, 2026, 7:26 AM6 board slots403 trinkets
6 of 6board slots filled
Slot 1Level 4 · Shiny

Aerophim

Flying

Tier 6 · Cost 80

Cooldown5s
Multicast
Damage666
On Cast

Give adjacent allies +60 Multicast permanently and transform them into random monsters of their rarity.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 4 · Shiny

Faebloom

Grass

Tier 6 · Cost 80

Cooldown7s
Multicast
Damage777
Ability / passive

Mythical Item may appear in your shop. Ongoing Adjacent allies have +360% Damage per Mythical Item used.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 4 · Shiny

Vengrieve

Ghost

Tier 5 · Cost 45

Cooldown1.6s
Multicast

Exact level stats unavailable.

On Cast

Knockout a random enemy and gain their stats for this battle (except Cooldown).

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 4 · Shiny

Goldora

Curio

Tier 6 · Cost 80

Cooldown5s
Multicast
Damage333
Ability / passive

On the first cast, gain 30 random non-unique Legendary Trinket(s) for each Legendary ally.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 4 · Shiny

Cosmivore

Ghost

Tier 6 · Cost 80

Cooldown7s
Multicast
Damage1
Ability / passive

When rerolling the shop, gain 720% of the total stats of the monsters remaining in the shop (excluding Multicast and Cooldown).

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 4 · Shiny

Faebloom

Grass

Tier 6 · Cost 80

Cooldown7s
Multicast
Damage777
Ability / passive

Mythical Item may appear in your shop. Ongoing Adjacent allies have +360% Damage per Mythical Item used.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Ghost × 2Vengrieve · Cosmivore

Ability text matches

No exact ability text references another represented board type.

Recent pair signals

Current Balance 22 · recent ranked rounds.

No recent pair results are available for these board pairs.

Team toolkit

  • DamageAerophim: 666 · Faebloom: 777 · Goldora: 333 · Cosmivore: 1 · Faebloom: 777

Round inventory

Trinkets

403 trinkets · 50 types

Junk × 14

Does nothing.

Quick Bell × 15

Monsters in your shop have +5% Cooldown Speed.

Gold Nugget × 19

Increase Income by $3.

Tempo Charm × 19

On Battle Start A random monster gains +5% Cooldown Speed permanently.

Quick Flag × 22

Your monsters in the leftmost column have +5% Cooldown Speed.

Gold Bracelet × 16

At the start of each day, give a random monster +8 Sell Value.

Market License × 7

Increase shop rank by 1.

Power Pouch × 17

When you buy an item, give your monsters +2 Damage.

Topaz Ring × 22

Monsters in your shop have +10% Shield.

Fire Orb × 4

Your Fire monsters have +3 Burn.

Sapphire Ring × 12

Monsters in your shop have +10% Heal.

Boxing Glove × 17

On Victory Your team gains +5 Damage permanently.

Gold Trophy × 18

On Victory Gain $8.

Zenith Stone × 18

When your monsters gain stats, they gain +80% more (except Multicast).

Training Weights × 22

+100 HP

Wood Sword × 18

Your monsters have +5 Damage.

Rally Flag × 2

On Battle Start Your monsters in the leftmost column gain +12 Damage permanently.

Haste Orb × 3

Your monsters have +15% Cooldown Speed.

Locked Box × 10

The next time you lose a battle, gain a random non-unique Trinket of the highest rarity your shop rank allows.

Momentum Flag

On Battle Start Your monsters in the leftmost column gain +10% Cooldown Speed permanently.

Topaz Amulet

You receive 25% more Shield.

Warhorn

On Battle Start Your monsters gain +10 Damage permanently.

Small Club × 6

Your monsters with a Cooldown of 5 seconds or above have +20% Damage.

Ultra Duplicator

Gain an additional copy of each non-unique Trinket from a gift.

Master Crown × 34

Your top middle monster has +80% stats (except Cooldown and Multicast).

Holy Grail × 10

On Victory Gain $100.

Rainbow Pearl

All monsters in your shop are SHINY.

Poison Orb × 5

Your Toxic monsters have +3 Poison.

Poison Bell × 5

Toxic monsters in your shop have +6 Poison.

Sea Crest × 3

On Battle Start Your monsters in the rightmost column gain +10% Heal permanently.

Earth Crest × 4

On Battle Start Your monsters in the rightmost column gain +10% Shield permanently.

Membership Card × 4

You can use 1 additional Item each day.

Fire Bell × 5

Fire monsters in your shop have +5 Burn.

Power Crown × 4

Your top middle monster has +20 Damage.

Power Band × 3

Give the first monster you buy each day +20 Damage.

Echo Bell

When you buy a 0 cost item, use it an additional time.

Fancy Sword × 8

Your monsters have +3% Damage for each Trinket you have.

Barbell × 8

+5000 HP

Winged Crown

Your top middle monster has +1 Multicast.

Candy Jar

On Battle Start Your Common and Uncommon monsters permanently level up to level 3.

Alpha Crown

On Battle Start Your monsters' Damage is set to your top-middle monster's Damage for this battle.

Mighty Bell × 4

Monsters in your shop have +300 Damage.

Speed Crest × 2

Your monsters in the rightmost column have +20% Cooldown Speed.

Haste Crown × 2

Your top middle monster has +30% Cooldown Speed.

VIP Pass

Your shop no longer stocks anything Common or Uncommon.

Excalibur × 4

Your monsters have +350 Damage.

Mysterious Chest

On Battle Lost Gain a random non-unique Legendary Trinket.

Mysterious Mask × 4

Choose a trainer and gain their ability.

Grow Lamp

Your Grass monsters only need 2 copies to level up.

Link Cable

All of your team's monsters are now considered adjacent to each other.